Senior Technical Artist (VFX, Shaders & Optimization Focus)

CurlyBlue

Philippines

On-site

PHP 900,000 - 1,500,000

Full time

14 days+

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Job summary

CurlyBlue is seeking a Senior Technical Artist to bridge visual creative direction and real-time technical execution. You will transform raw character models and environment assets into optimized pipelines, build high-performance shaders, and script complex VFX for demanding hardware, including VR.

You will ruthlessly optimize vertex counts and draw calls, audit pipelines, and automate tools to accelerate production while maintaining cinematic visuals on diverse platforms.

Qualifications

  • Proven Industry Experience: Technical Artist in real-time rendering environments.
  • Shader and VFX mastery with real-time performance focus.
  • Advanced rendering profiling using diagnostic tools.
  • Scripting in Python or pipeline-related languages.

Responsibilities

  • Transform raw models and assets into optimized real-time pipelines.
  • Create high-performance shaders and complex VFX systems.
  • Analyze draw calls and vertex counts to reduce bottlenecks.
  • Build tools to automate asset pipelines and improve workflows.

Skills

Shader development
VFX mastery
Rendering profiling
Scripting tools

Tools

Python
C#

Job description

We are looking for a Senior Technical Artist to act as the ultimate bridge between visual creative direction and real-time technical execution. Your mission is to push our projects to the absolute peak of visual excellence while ensuring our real-time assets remain flawlessly optimized for demanding hardware frameworks, including virtual reality ecosystems.

You are not just a content creator; you are a visual systems engineer. You will take raw character models and environment assets, construct custom high-performance shaders, script complex visual effects (VFX), and ruthlessly optimize vertex counts and draw calls. Every single frame matters.

About the Role

We are looking for a Senior Technical Artist to act as the ultimate bridge between visual creative direction and real-time technical execution. Your mission is to push our projects to the absolute peak of visual excellence while ensuring our real-time assets remain flawlessly optimized for demanding hardware frameworks, including virtual reality ecosystems.

You are not just a content creator; you are a visual systems engineer. You will take raw character models and environment assets, construct custom high-performance shaders, script complex visual effects (VFX), and ruthlessly optimize vertex counts and draw calls. Every single frame matters.

What We Value & Expect
  • Visual Excellence without Performance Drag: We value technical artists who can deliver stunning, cinematic atmospheres without tanking runtime framerates. Your custom shaders and effects must balance visual beauty with clean processing logic.
  • Aggressive Asset Optimization: Real-time rendering bottlenecks are your natural enemy. You will systematically audit polygon budgets, texture memory allocation, and layout workflows to eliminate rendering lag and memory leaks.
  • Pipeline Automation: You will construct custom tools, scripts, and automation mechanisms that accelerate the asset pipeline, allowing creators to move from creation to preview instantly.
  • Smart Render Bottleneck Resolution: You are responsible for maintaining a seamless visual experience. You will isolate and naturally resolve standard rendering issues, flickering artifacts, or real-time layout discrepancies under tight production timelines.
  • Pacing under Sprint Timelines: Digital media and game production move at a breakneck pace. You must be comfortable managing a reliable production cadence, updating models, and delivering fully optimized assets under aggressive deadlines.
Requirements
  • Proven Industry Experience: Demonstrated experience as a Technical Artist working within real-time rendering environments, runtime game engines, or fast-paced digital pipelines.
  • Shader Development & VFX Mastery: Exceptional skill in authoring custom HLSL/GLSL shaders and constructing complex real-time visual effect systems.
  • Advanced Rendering Profiling: Absolute mastery of diagnostic tools to analyze draw calls, vertex bottlenecks, fill-rate issues, and memory budgets.
  • Scripting & Toolkit Building: Proficiency in Python, C#, or pipeline-specific scripting languages to build custom pipeline expansions and data conduits.
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