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The Pixel Movement, a global gaming technology company, is looking for a Principal or Lead Backend Game Engine Developer. This role focuses on developing backend engines for RNG-based games and involves mentoring other engineers for code quality and performance optimization.
The ideal candidate will have over 7 years of experience in similar environments and strong abilities in PHP, MySQL, and game systems. The position offers flexibility for remote work and collaboration with diverse technical teams.
Studio: A global gaming technology company is building high-performance platforms that power real‑money experiences across casino, live, and instant‑play games. With a focus on scalability, reliability, and secure integrations, the studio supports millions of users daily and partners with hundreds of operators worldwide. As the business continues evolving its core architecture and expanding into new markets, they’re seeking experienced engineers to drive the next phase of platform growth and innovation. Location: Europe (Remote)
The team is looking for a Principal or Lead Backend Game Engine Developer to act as both a hands‑on contributor and a technical mentor within the backend engineering group. In this role, you’ll become the go‑to expert on game logic and engine architecture—driving scalability, optimising performance, and supporting junior and mid‑level engineers in writing production‑grade code.
You’ll work closely with product owners, designers, and cross‑functional technical teams to deliver backend systems that are robust, efficient, and ready to scale to millions of concurrent players.