Remote Unity Prototyping: Polished Pirate Combat

Mercalli Freelance

Christchurch

Hybrid

NZD 8,000 - 16,000

Full time

2 days ago
Be an early applicant
Application generator

Don’t send a generic resume — generate a resume and cover letter tailored to this exact role.

Get past ATS filters

Job summary

Mercalli Freelance in Christchurch (remote) seeks an experienced game developer to build a polished prototype for High Tide Haul: The Seven Captains. The project will showcase core combat, island exploration, and upgrade loops using existing artwork and branding.

You will deliver a playable 5–15 minute build for PC or web with one captain, monkey crew, two enemy types, a special foe, treasure and at least one meaningful upgrade, plus deliverable source files under confidentiality.

Qualifications

  • Experience developing playable prototypes for action/adventure or roguelike games.
  • Ability to implement combat systems, enemy variety and player feedback.
  • Ability to work with existing artwork, branding and assets.

Responsibilities

  • Create a 5–15 minute playable prototype in Unity.
  • Implement movement, combat and captain/monkey crew abilities.
  • Include upgrades, treasure, a mini boss or similar loop.
  • Deliver editable project files and source code; sign IP/confidentiality.

Skills

Unity
Gameplay programming

Tools

Visual Studio
Adobe Photoshop
Affinity Photo
Blender
Mixamo
OBS Studio

Job description

Mercalli Freelance in Christchurch (remote) seeks an experienced game developer to build a polished prototype for High Tide Haul: The Seven Captains. The project will showcase core combat, island exploration, and upgrade loops using existing artwork and branding.

You will deliver a playable 5–15 minute build for PC or web with one captain, monkey crew, two enemy types, a special foe, treasure and at least one meaningful upgrade, plus deliverable source files under confidentiality.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Game Developer – Polished Core / Loop Prototype
Game Developer – Polished Core / Loop Prototype

Mercalli Freelance • Christchurch

Hybrid
NZD 8,000 - 16,000
Remote Junior Character Animator: Historic Combat
Remote Junior Character Animator: Historic Combat

Festybay • New Zealand

Remote
NZD 55,000 - 70,000
Mentorship program
Studio pipeline literacy access
Competitive NZ salary
Unreal Software Engineer (Unannounced Internal IP)
Unreal Software Engineer (Unannounced Internal IP)

Prismatic Studios • Auckland

On-site
NZD 80,000 - 100,000
Senior/Principal Combat Designer
Senior/Principal Combat Designer

Pixel Movement • Gisborne

Remote
NZD 214,000 - 322,000
Unlimited PTO
Discretionary bonus
Healthcare stipend
Remote Junior Environment Artist — Medieval Game Worlds
Remote Junior Environment Artist — Medieval Game Worlds

Festybay • New Zealand

Remote
NZD 55,000 - 70,000
Mentorship
Competitive salary
Creative autonomy
3D Animator (Unannounced Internal IP)
3D Animator (Unannounced Internal IP)

Prismatic Studios Ltd. • Auckland

On-site
NZD 44,000 - 57,000
Remote Junior Character Artist — Medieval 3D
Remote Junior Character Artist — Medieval 3D

Festybay • New Zealand

Remote
NZD 42,000 - 62,000
Real-Time 3D Animator — Melee Action Game
Real-Time 3D Animator — Melee Action Game

Prismatic Studios Ltd. • Auckland

On-site
NZD 44,000 - 57,000
Senior Level Designer
Senior Level Designer

Placements24 • Queenstown

Hybrid
NZD 90,000 - 130,000
Concept Artist - Environments & Props for Immersive Worlds
Concept Artist - Environments & Props for Immersive Worlds

Side • Auckland

On-site
NZD 70,000 - 90,000