Flight Software Engineer I: Embedded Space Systems

Rocket Lab Corporation

Auckland

On-site

NZD 85,000 - 120,000

Full time

8 days ago
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Job summary

Rocket Lab is seeking an Electron Flight Software Engineer I to design, maintain, and support software for the Electron rocket and ground systems. You will work on avionics, telemetry, and control software across production, testing, and launch phases, collaborating with a multidisciplinary team to deliver reliable flight software.

Minimum 2 years in software engineering with a degree in software, CS, or EE is required; experience with high-reliability, networking, SDR/encoding, embedded

Qualifications

  • Bachelor’s degree in software engineering, computer science, electrical engineering, or equivalent.
  • Minimum 2 years of software engineering experience.
  • Nice to have: experience with high-reliability software systems.
  • Nice to have: networking and SDR/encoding knowledge.
  • Nice to have: embedded software development fundamentals.
  • Nice to have: experience in Linux environments.
  • Nice to have: data processing and analysis.

Responsibilities

  • Launch Vehicle Avionics Embedded Computers.
  • Ground Segment Communications.
  • Avionics simulations (Hardware-in-the-loop).
  • Develop software and unit tests for bug-fix and feature requests.
  • Documentation for operation of software products.
  • Review flight code merges and participate in arch. meetings.
  • Approve software architecture designs and keep tickets updated.
  • Facilitate stakeholder meetings and deliver training on software usage.
  • Deploy operational software.

Skills

Embedded software
Linux
Networking
High-reliability software

Education

Software Engineering degree
Computer Science degree
Electrical Engineering degree
Equivalent level

Job description

Rocket Lab is seeking an Electron Flight Software Engineer I to design, maintain, and support software for the Electron rocket and ground systems. You will work on avionics, telemetry, and control software across production, testing, and launch phases, collaborating with a multidisciplinary team to deliver reliable flight software.

Minimum 2 years in software engineering with a degree in software, CS, or EE is required; experience with high-reliability, networking, SDR/encoding, embedded

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