Interim Senior Animator

Gofractional

Eindhoven

On-site

EUR 42,000 - 68,000

Full time

14 days+

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Job summary

abstraction is seeking a Senior Animator for co-development on PC and console projects. You will bring life and energy to characters, creatures, and environments, collaborating with a cross-functional team to elevate gameplay.

The role supports a remote-friendly setup and targets a 2-month initial contract with the potential to extend for up to two years. Experience with AAA game development is highly valued.

Qualifications

  • 5+ years of professional experience as an animator in the video game industry.
  • Shipped AAA title experience and a strong portfolio or demo reel.
  • Proficiency in Maya and understanding of Unreal Engine.
  • Knowledge of animation principles and body mechanics in game motion.
  • Experience with rigging and skinning; ability to work with technical artists.

Responsibilities

  • Create high-quality animations for creatures, props, and environment elements to enhance gameplay and storytelling.
  • Collaborate closely with designers, artists, and programmers to ensure animations are integrated with the game vision.
  • Translate gameplay and narrative requirements into expressive, responsive animations.
  • Maintain consistency with the game's visual style and animation direction, incorporating feedback from leads.
  • Participate in animation reviews, giving and receiving feedback to improve quality.

Skills

Animation principles
Body mechanics
Rigging & skinning
Ambiguity & iteration
Collaborative work
Cinematic work

Tools

Maya
Unreal Engine

Job description

Senior Animator
Location

Eindhoven; Remote

Employment Type

Contract

Location Type

Remote

Department

Art

Role Overview

Are you a storyteller at heart with a passion for motion and emotion? As a Senior Animator at abstraction, you'll infuse life, personality, and energy into characters, creatures, and environments. Working on exciting co-development projects for PC and console, you'll collaborate with a talented, cross-functional team to create animations that captivate players and elevate gameplay. If you're ready to make every frame count — we'd love to see your moves!

We're hiring a senior animator to join an exciting opportunity where you get to think outside the box and experiment with creative problem-solving on a AAA project.

This is an initial 2-month contract with the potential to extend for up to two years.

Responsibilities
  • Create high-quality animations for hand-keyed creatures, props, and environmental elements that enhance gameplay and storytelling.

  • Collaborate closely with designers, artists, and programmers to ensure animations are well-integrated and support the overall vision of the game.

  • Translate gameplay and narrative requirements into expressive and responsive animations.

  • Maintain consistency with the game's visual style and animation direction, following feedback from the Animation Lead.

  • Participate in animation reviews, proactively giving and receiving feedback to continuously improve animation quality.

Qualifications & Experience
  • 5+ years of professional experience as an animator in the video game industry, with at least one shipped AAA title, with a strong portfolio or demo reel showcasing gameplay work.

  • Expert proficiency in Maya and understanding of Unreal Engine.

  • Solid understanding of animation principles and body mechanics(timing, weight, anticipation, etc.) and how they apply to character and object motion in games.

  • Familiarity with rigging and skinning processes, and ability to collaborate effectively with technical artists and riggers.

  • Must be comfortable in ambiguity, able to iterate quickly and collaboratively, and keep up with a fast-paced game dev environment.

  • Cinematic work and boss fight experience would be a bonus.

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