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Electronic Arts Ltd in Kuala Lumpur is seeking a Software Engineer II for the FC Mobile team to drive high-performance mobile web interfaces and client-side apps. You will own end-to-end feature modules, collaborate with designers, PMs, and backend engineers, and contribute across the stack when needed.
The role emphasizes frontend architecture, responsive UI design, and rendering performance, with opportunities to mentor junior engineers and influence technical direction.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTSTM FC Mobile is the world’s most played football game on mobile, connecting millions of players across the globe. The Kuala Lumpur EA SPORTSTM FC Mobile team is part of our global development organization and is expanding to take on new challenges and opportunities. We value creativity, collaboration, and technical excellence — believing that great games are built by empowered teams who innovate, share ideas, and learn from one another.
Location & Work Model
Onsite in Kuala Lumpur
Tech Stack Focus: Fullstack Web Technologies (React, TypeScript, Node.js), GSAP, Redis, HTML 5 Canvas
As a Software Engineer II on the FC Mobile team, you will drive the development and technical refinement of high-performance mobile web interfaces and client-side web applications. While this role leans heavily toward frontend architecture, responsive UI design, and rendering performance, we value versatile engineers with a broad technical mindset who can comfortably adapt across the tech stack and collaborate seamlessly on backend APIs and service integrations.
In this role, you will take end-to-end technical ownership of medium-to-large feature modules—from UI state management and client performance tuning to API integration and occasional backend service updates. You will partner closely with designers, product managers, and backend engineers to negotiate technical scope, identify edge cases early, enforce clean engineering standards, and mentor associate and mid-level engineers.
This role reports to the Lead Engineer .
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.