System Software Engineer - GPU Profiling

NVIDIA Gruppe

Pune District

On-site

INR 1,500,000 - 2,100,000

Full time

14 days+

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Job summary

NVIDIA in Pune invites a system software engineer in the Developer Tools group to build software that empowers GPU application developers to achieve outstanding performance. You will contribute to profiling, triage, and co-design of libraries with our Hardware Architecture team.

You will collaborate across platforms from supercomputers to embedded systems, read HW specs, and help ensure software quality with unit tests and robust tooling.

Qualifications

  • B.Tech. EE/CS or equivalent with 4+ years of experience, or M.Tech. with 2+ years, or Ph.D.
  • Strong programming ability in C, C++, Python with proficiency in Data Structures and Algorithms
  • Solid understanding of Computer Architecture (e.g. x86, ARM CPUs, GPUs) and Operating System concepts
  • Knowledge of SW design principles, as that is a key as we scale!

Responsibilities

  • Partner with multi-disciplinary teams to design, implement, and verify performance metrics for NVIDIA GPUs
  • Work on developing and improving methodologies for profiling data collection from GPUs
  • Define, invent, and improve our GPU profiling library with new features to allow NVIDIA's customers to extract the best performance out of their applications
  • Read and understand HW specs to design solutions based on it
  • Work on software unit level tests and framework ensuring the quality of the product
  • Work on supporting a variety of platforms ranging from super-computers to embedded systems

Skills

C language
C++
Python
Data Structures
Algorithms
Computer Architecture
OS concepts
Software design
Assembly language

Education

B.Tech EE/CS or equivalent
M.Tech or PhD

Tools

CUDA
OpenCL
OpenGL
Direct3D
Vulkan
Device Drivers

Job description

As a system software engineer in the Developer Tools group, you will develop software that empowers GPU application developers to build outstanding applications. We are seeking a motivated Software Engineer to join our team and contribute to performance triage development and co-design of our software libraries in collaboration with our Hardware Architecture team.

What you will be doing:
  • Partner with multi-disciplinary teams to design, implement, and verify performance metrics for NVIDIA GPUs
  • Work on developing and improving methodologies for profiling data collection from GPUs
  • Define, invent, and improve our GPU profiling library with new features to allow NVIDIA's customers to extract the best performance out of their applications
  • Read and understand HW specs to design solutions based on it
  • Work on software unit level tests and framework ensuring the quality of the product
  • Work on supporting a variety of platforms ranging from super-computers to embedded systems
What we need to see:
  • B.Tech. EE/CS or equivalent with 4+ years of experience, or M.Tech. with 2+ years of experience, or Ph.D.
  • Strong programming ability in C, C++, Python with proficiency in Data Structures and Algorithms
  • Solid understanding of Computer Architecture (e.g. x86, ARM CPUs, GPUs) and Operating System concepts
  • Knowledge of SW design principles, as that is a key as we scale!
Ways to stand out from the crowd:
  • Experience in Device Drivers or System Software development
  • Knowledge of GPU APIs such as CUDA, OpenCL, OpenGL, Direct3D, Vulkan
  • Prior experience authoring developer tools, particularly for GPUs
  • Experience in performance analysis of GPU applications
  • Ability to read and write in Assembly language, especially for multi-processor architectures

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, disability status or any other characteristic protected by law.

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