Software Developer – Houdini

DNEG

Bengaluru

On-site

INR 800,000 - 1,500,000

Full time

14 days+

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Job summary

DNEG is looking for a software developer for their Houdini team in Bengaluru, India. You will contribute to creating high-end VFX tools, with a focus on usability and collaboration with artists. Strong Python and/or C++ skills, along with Linux experience, are essential. Familiarity with Houdini is a plus. This role involves integrating new tools into production pipelines and driving innovation across software development lifecycles.

Qualifications

  • Degree in Computer Science/Engineering is necessary.
  • Proficient in Python and/or C++, with Houdini experience.
  • Familiarity with CG production is beneficial.

Responsibilities

  • Develop artist-facing and backend tools to improve workflows.
  • Integrate tools into CG pipelines maintaining a user-friendly experience.
  • Collaborate with project managers and artists to innovate.

Skills

Strong Python skills
C++ skills
Linux development
Team-based development
Communication skills

Education

Degree in Computer Science/Engineering or equivalent experience

Tools

Houdini
VEX
HDK

Job description

DNEG’s Houdini development team augments SideFX Houdini with bespoke software products to allow artists to create high-end VFX and digital environments, pushing complexity, scalability, and artistic boundaries through procedural workflows.

In this role, you’ll build artist-facing and backend tools to streamline workflows, extend Houdini’s capabilities, and solve production challenges. You’ll primarily develop with HOM, using HDK when needed, and integrate tools into CG pipelines while maintaining a seamless Houdini user experience.

Strong UX awareness, clear documentation, and a focus on usability and adoption are essential. You’ll deliver clean, testable, and maintainable code aligned with Brahma AI standards.

While deep Houdini expertise isn’t required, familiarity with SOPs, ROPs, and LOPs is beneficial; CG production domain specialization is a plus.

You’ll collaborate with artists, developers, and project managers, requiring excellent communication skills to plan roadmaps and drive innovation across the full software lifecycle (design, develop, test, deploy and support).

Must Have
  • Degree in Computer Science/Engineering or equivalent experience
  • Strong Python and/or C++ skills
  • Experience developing in Houdini with HOM, VEX, and/or HDK
  • Linux development experience
  • Team-based development and source control experience
Nice to Have
  • Experience developing machine learning models
  • Experience developing AI-based solutions
  • Experience with unit/integration testing
  • VFX/FX and Houdini workflow knowledge
  • Experience with USD, Qt, Pybind11/Boost.Python
  • Familiarity with build systems
  • Experience with other DCC tools (e.g., Maya, Nuke, Mari, Adobe suite)
DNEG Dedicated Unit (DDU)

The DDU operates within BRAHMA AI and works closely with DNEG to develop technology used directly in production. The team builds tools, platforms and workflows that support VFX and Feature Animation pipelines across DNEG’s global studios. Much of the work focuses on artist-facing tools, large production pipelines, simulation and rendering workflows, and systems that need to run reliably across distributed teams.

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