Software Developer Creature Performance

DNEG

Bengaluru

On-site

INR 1,200,000 - 1,800,000

Full time

14 days+

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Job summary

A leading visual effects company in Bengaluru is seeking a Software Developer (All Levels) to join their Creature Performance team. This role involves developing technologies for animation rigs and simulations, ensuring seamless interoperability, and collaborating closely with artists. Candidates should be passionate about digital Creatures technology and proficient in C++. This position offers a unique opportunity to influence the software development life-cycle while contributing to innovative VFX projects.

Qualifications

  • Passionate about digital Creatures technology.
  • Knowledgeable about C++.
  • Able to communicate between technical developers and non-technical users.

Responsibilities

  • Develop technologies for deformers, kinematics, and simulation.
  • Work with peers to ensure technologies interoperate.
  • Involve in the software development life-cycle designing and maintaining software.

Skills

C++
Algorithms
Agile development
Communication

Job description

Overview

Software Developer (All Levels) – Creature Performance, Core

At DNEG we are creating a team to push the boundaries of Creatures technology in Visual Effects and Feature Animation. Together with our artists we are sketching our vision of the future in Creatures and define the development that will turn such vision into a reality. You will be a fundamental part of a multidisciplinary team working on frameworks, engines, tools and pipelines for Creatures’ animation rigs, simulation, animation, crowds and motion-capture.

We will work with you to make sure you feel fulfilled in having your skills and competencies being used to contribute to our vision for the future of Creatures in alignment to your interests and ambitions. As a Software Developer in the Creature Performance team, you will participate in the development of technologies that will deliver new and better deformers, kinematics, solvers and frameworks for rigging, Creatures FX, crowds and animation. You will work with your peers to ensure these technologies interoperate nicely to deliver a consistent ecosystem and the best user experience for our artists.

We are looking for candidates who are passionate about digital Creatures technology, knowledgeable about C++ and capable of applying and expanding their knowledge in algorithms designed to improve the performance and quality of our Creatures. As well as demonstrating technical skill and initiative, your ability to communicate between technical developers, non-technical artists and end users will help you thrive in this role. We encourage a technically creative attitude and are looking for individuals who are willing and able to bring their own solutions and ideas to the table.

We follow Agile development methodologies and you will work closely with Product Owners and Stakeholders to understand artist needs and deliver bespoke software products. You will have influence in all aspects of the software development life-cycle; designing, supporting and maintaining software as well as integrating tools into our existing pipeline. This is an exciting opportunity to join a growing Product Development department, contributing to the technology behind exceptional VFX and Feature Animation work, partnering with smart, creative and versatile teams of technologists and artists.

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