Senior Software Engineer

LNW India Solutions Private Limited

Bengaluru

On-site

INR 3,500,000 - 5,500,000

Full time

7 days ago
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Job summary

Light & Wonder, Inc. seeks a Senior Software Engineer (C# / Unity Game Developer) to design, develop, and maintain ETG software for casino environments in Bengaluru. You will work with Game Analysts, QA, and artists to deliver reliable, compliant gaming experiences.

The role emphasizes high-quality Unity/C# code, performance optimization, and adherence to agile practices within a regulated gaming context.

Qualifications

  • Bachelor’s degree in computer science or related field.
  • Strong hands-on experience with Unity3D and C#.
  • Experience in regulated gaming environments is a plus.

Responsibilities

  • Design, develop, and maintain electronic table games using C# and Unity3D.
  • Collaborate with Game Analysts, QA, and artists across the SDLC.
  • Transform game specs into scalable, high-quality software.
  • Optimize performance, memory, and rendering for fixed-hardware platforms.
  • Create technical documentation and adhere to coding standards.
  • Participate in architectural discussions and code reviews.

Skills

Unity3D
C# programming
OOP principles
Game architecture
Performance optimization
Debugging
SDLC
Git/Version control
CI/CD

Education

Bachelor's degree in Computer Science or related

Tools

Git
Perforce
SVN

Job description

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Plans, designs, develops and tests software systems or applications for software enhancements and new products including cloud-based or internet-related tools. Use this position if company does not breakout software development positions such as Software Engineer (Applications) or Software Engineer (Systems) and/or is involved in full stack development. Software development engineers using common development methodologies including Waterfall and Agile should be matched to our software development engineering roles. Employees focused on ensuring products (including websites) and hosted networks are designed and developed to be cyber-safe and compliant are typically matched to one of our software development engineering roles. For cloud databases, may be matched to Data Management - Storage Engineer (TE.DMSE) or for hosted networks, to Network Engineering (TE.INNE) or Network Systems Administration (TE.INNS). Employees focused on administering and hardening internal processes and systems against outside penetration and attack, match to Information Security (TE.ICIO).

Senior Software Engineer – C# / Unity Game Developer Job Summary We are seeking a talented and passionate Senior Software Engineer (C# / Unity Game Developer) to join our growing development team. In this role, you will be responsible for designing, developing, and maintaining high-quality Electronic Table Games (ETG) for casino gaming environments. You will work closely with Game Analysts, QA Engineers, and cross-functional stakeholders to deliver engaging, reliable, and compliant gaming experiences that meet the highest standards of quality, performance, and regulatory requirements. This position offers an exciting opportunity to contribute to the development of innovative gaming products while working with modern technologies and industry-leading game development practices.

Key Responsibilities
  • Design, develop, and maintain electronic table games using C# and the Unity3D game engine, based on requirements provided by the Game Design and Game Analyst teams.
  • Transform detailed game specifications into high-quality, scalable, and performant software solutions.
  • Develop reusable, maintainable, and robust code aligned with established engineering standards and best practices.
  • Perform comprehensive unit testing, integration testing, debugging, and code reviews to ensure product quality and reliability.
  • Collaborate closely with Game Analysts, QA teams, artists, and other stakeholders throughout the software development lifecycle.
  • Participate in technical design and architectural discussions, contributing innovative solutions and engineering expertise.
  • Identify, troubleshoot, and resolve software defects, performance issues, and stability concerns in a timely manner.
  • Optimize game performance, memory utilization, and rendering efficiency for fixed-hardware and embedded gaming platforms.
  • Create and maintain clear technical documentation, including design specifications, implementation details, and support materials.
  • Adhere to coding standards, development processes, version control practices, and agile methodologies.
  • Communicate project status, risks, challenges, and recommendations effectively to team members and management.
Required Technical Skills
  • Strong hands-on experience with Unity3D, including: Gameplay programming UI/UX implementation Animation systems Game state management Performance optimization
  • Proficiency in C# programming with a solid understanding of object-oriented programming principles and software engineering best practices.
  • Strong knowledge of software architecture, design principles, and common design patterns such as: MVC Observer Pattern State Machine Dependency Injection
  • Experience designing and developing reusable, scalable, and maintainable software components.
  • Solid understanding of the Software Development Lifecycle (SDLC), including requirements analysis, design, implementation, testing, and deployment.
  • Experience with source control and version management tools such as Git, Perforce, or SVN.
  • Familiarity with automated testing frameworks, continuous integration practices, and quality assurance methodologies.
  • Strong debugging, troubleshooting, and performance analysis skills.
  • Experience profiling and optimizing rendering performance, memory usage, and application responsiveness within Unity.
  • Experience developing games or applications for Electronic Gaming Machines (EGM), Electronic Table Games (ETG), or other regulated gaming environments is highly desirable.
Preferred Qualifications
  • Experience working within highly regulated industries such as gaming, gambling, financial services, or similar compliance-driven environments.
  • Knowledge of casino gaming systems, progressive jackpots, and multiplayer game architecture.
  • Familiarity with agile development methodologies and collaborative development practices.
Soft Skills
  • Excellent verbal and written communication skills, with the ability to effectively communicate technical concepts to both technical and non-technical audiences.
  • Strong analytical thinking and problem-solving capabilities with keen attention to detail.
  • Ability to work independently while also contributing effectively within a collaborative team environment.
  • Self-motivated and results-oriented, with strong organizational and time management skills.
  • Proven ability to prioritize tasks and meet deadlines in a fast-paced development environment.
  • Open to feedback and committed to continuous learning, improvement, and professional growth.
Education

Education Bachelor’s degree in computer science, Computer Engineering, Software Engineering, or a related technical discipline.

Qualifications

Qualifications Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary businesses, we deliver unforgettable experiences by combining the exceptional talents of our 7,000+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, It’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To review our applicant data use practices, please visit: https://explore.lnw.com/careers/data-privacy/

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