Senior Lighting Artist

Mihira Visual Labs

Hyderabad

On-site

INR 2,500,000 - 3,500,000

Full time

9 days ago

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Job summary

Mihira Visual Labs seeks a seasoned Lighting Artist to bring mood, realism, and storytelling to life through lighting. You’ll work closely with Lookdev, FX, Animation and Compositing teams to deliver high‑quality shots and mentor junior artists.

The role requires strong knowledge of Maya and Arnold, a solid grasp of light, color theory, and cinematography, plus experience with HDRIs, light rigs, and physically based rendering.

Qualifications

  • 8+ years of professional experience in Lighting for VFX / Animation projects.
  • Strong knowledge of Maya and Arnold (or equivalent renderers).
  • Solid understanding of light, color theory, composition, and cinematography.
  • Experience working with HDRIs, light rigs, and physically-based rendering.
  • Good understanding of render passes, AOVs, and compositing workflows.
  • Ability to take direction, adapt quickly, and also work independently.
  • Strong problem-solving and shot-finishing skills.

Responsibilities

  • Create high-quality lighting setups for shots in line with the show’s visual style.
  • Work closely with Lookdev, FX, Animation, and Compositing teams to ensure integration.
  • Develop and maintain lighting rigs, templates, and best practices.
  • Ensure consistency in lighting across sequences and episodes.
  • Optimize renders for quality and performance.
  • Troubleshoot technical and artistic lighting challenges.
  • Mentor and guide junior lighting artists, providing constructive feedback.
  • Participate in dailies, reviews, and creative discussions with leads and supervisors.
  • Meet production deadlines while maintaining high artistic standards.

Skills

Lighting for VFX
Color theory
Mentoring
Render optimization
Independent work

Tools

Maya
Arnold
Houdini
Katana
Unreal
Python scripting

Job description

Job Description:
About Mihira Visual Labs

Mihira Visual Labs is a research-driven CGI and VFX studio redefining filmmaking through AI- and ML-powered workflows. We specialize in the development and production of full-length animated films, empowering creators with cutting-edge tools to accelerate high-quality storytelling and IP creation. Our mission is to make world-class storytelling faster, more efficient, and more cost-effective — where human imagination is the only true differentiator.

About The Role

We’re looking for a Lighting Artist who can bring mood, realism, and storytelling to life through lighting. You’ll work closely with Lookdev, Compositing, and CG teams to deliver high-quality shots while mentoring junior artists and maintaining visual consistency across projects.

If you’re someone who understands not just how to light a shot, but why, then this role is for you.

Key Responsibilities
  • Create high-quality lighting setups for shots and sequences in line with the show’s visual style
  • Work closely with Lookdev, FX, Animation, and Compositing teams to ensure seamless integration
  • Develop and maintain lighting rigs, templates, and best practices
  • Ensure consistency in lighting across sequences and episodes
  • Optimize renders for quality and performance
  • Troubleshoot technical and artistic lighting challenges
  • Mentor and guide junior lighting artists, providing constructive feedback
  • Participate in dailies, reviews, and creative discussions with leads and supervisors
  • Meet production deadlines while maintaining high artistic standards
Required Skills & Qualifications
  • 8+ years of professional experience in Lighting for VFX / Animation projects
  • Strong knowledge of Maya and Arnold (or equivalent renderers)
  • Solid understanding of light, color theory, composition, and cinematography
  • Experience working with HDRIs, light rigs, and physically-based rendering
  • Good understanding of render passes, AOVs, and compositing workflows
  • Ability to take direction, adapt quickly, and also work independently
  • Strong problem-solving and shot-finishing skills
Nice to Have
  • Experience with Houdini / Katana / Unreal lighting workflows
  • Exposure to episodic, feature film, or high-end commercial pipelines
  • Basic scripting knowledge (Python) for pipeline efficiency
  • Leadership or mentoring experience
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