Remote: Yes
Start Date: Immediate
Number of positions: 2
Experience: 4+ Years
Selection Process: Technical Round followed by Practice Round.
Job Description: Please find below
- Passionate about game development and has a strong background in mathematics for collision detection and velocity physics.
- Implement mathematics algorithms for collision detection and physics simulations.
- Collaborate with artists, designers, and other developers to create game mechanics and features.
- Optimize game performance for different platforms and devices.
- Conduct code reviews and provide feedback to junior developers.
- Research and implement emerging game development technologies and techniques.
- Stay up-to-date with industry trends and best practices.
- Experience integrating game environments with back-end systems and APIs (nice-to-have)
- Requirements:Bachelor of Science in Computer Science or related field.
- Relevant coursework in Mathematics for Game Developers and Physics for GameDevelopers.
- Excellent mathematics skills for game development, including collision detectionalgorithms, physics simulations for velocity and motion, vector and matrix operations,and trigonometry and calculus for game mechanics.
- Experience with game engines/frameworks such as Phaser, CreateJS, or similarGood understanding ofCSS3 and JS Animation frameworks like Greenshok / AnimJS to support 2D game development - GOOD TO HAVEKnowledge of software engineering principles and design patterns.
- Familiarity with version control systems (e.g., Git) and collaborative development workflows.
- Strong problem-solving and debugging skills.
- Effective communication and collaboration within multidisciplinary teams.
- Experience implementing mathematics algorithms for collision detection and physics simulations.