Share Job :# Modelling and Texturing Artist for character and environment modelling **Company:** Glan Management Consultancy **Location:** Delhi **Experience:** 1-5 year **Salary:** 0 **Employment Type:****Job Description:****Position**: Modelling and Texturing Artist for character andenvironment modelling**Location**: West Delhi**Experience**: 2-5 year**salary**: Negotiable**industry**: Media**Qualification**: Any · 2-5 years incharacter modelling, unwrapping, texturing and experience in stylized modelling,semi realistic modelling and props, texturing knowledge is a must. · Create textures for various art styles ranging from stylizedto realistic (Illustrative preferred) · Create specular/gloss maps · Work non-destructively within Photoshop and Substance Painter · Work closely with Art Director and Modeling teams to providehand-painted textures for 3D models, characters, environments, and props · Create and maintain an organized texture library · Work within constraints set by the technology (texture sizes,transparency limitations, etc.) · Work within Maya to ensure UVâ€s are set up and utilizedcorrectly for 3D meshes · An excellent understanding of color theory and lighting, andan affinity for texturing characters and props as well as architectural andnatural environment elements. · Expert knowledge of Photoshop. · Familiarity with Substance Painter. · Excellent traditional painting skills. · Able to collaborate and bring creativity to a team ofartists. · Be able to work quickly and efficiently under tightdeadlines. · General understanding and experience with basic 3D modellingwithin Maya. · Strong working knowledge of polygonal texturing and UVlayout.Pluses: · Basic lighting experience · Full understanding of texture map properties in relation totheir shading and lighting qualitiesAble to create normal maps### Apply for Modelling and Texturing Artist for character and environment modelling