Mid/Senior 3D Animator

Scopely

Bengaluru

On-site

INR 1,200,000 - 2,300,000

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Job summary

Scopely in Bangalore is seeking a Mid/Senior 3D Animator to join WWE Champions. You will bring WWE Superstars to life with high-quality character animations for engaging gameplay.

Collaborate with artists, designers, engineers and production to develop polished, game-ready animations that integrate into the engine. A strong portfolio and hands-on Maya experience are essential for this role.

Qualifications

  • 5+ years of professional experience as an animator in games.
  • Shipped at least one title with significant gameplay animation work.
  • Strong understanding of rigging and skinning, ideally in Autodesk Maya.
  • Experience with mocap data cleanup and retargeting for gameplay.
  • Experience with facial and cinematic animation.
  • Portfolio showing shipped or production-quality gameplay animation.
  • Proficient in Maya plus another 3D package such as MotionBuilder, 3ds Max, or similar.

Responsibilities

  • Create gameplay animations (combat, locomotion, reactions, traversal) using keyframe animation and motion capture.
  • Clean up, retarget, and polish motion capture into production-ready gameplay sets.
  • Create or modify character rigs, transfer skin weights, and prepare animation-ready assets.
  • Work with Gameplay Designers and Engineers on move sets, hit reactions, and animation‑driven gameplay systems.
  • Work closely with cross‑functional teams, adapt quickly to feedback, and deliver high‑quality animations within a live‑service IP production.
  • Prepare, export, and validate animation assets (FBX) for Unity, and help fix rigging issues.

Skills

Gameplay animation
Shipped title with gameplay animation
Team collaboration
Body mechanics
Animation performance

Tools

Maya
MotionBuilder
3ds Max
Unity
FBX pipeline
HumanIK

Job description

Scopely is looking for a Mid/Senior 3D Animator to join the WWE Champions team in Bangalore!

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community.

What You’ll Do

We’re looking for a Mid/Senior 3D Animator to help bring the biggest WWE Superstars to life in WWE Champions. In this role, you’ll create high-quality, expressive character animations that capture the unique personality, style, and signature moves of WWE Superstars while delivering responsive and engaging gameplay experiences. You’ll collaborate closely with character artists, tech art, design, engineering, and production to develop polished, game-ready animations that seamlessly integrate into the game. This is a hands‑on role for an animator with a deep understanding of character performance, gameplay animation, and technical implementation, who can take animations from initial blocking through final polish and engine‑ready delivery.

  • Create gameplay animations (combat, locomotion, reactions, traversal) using keyframe animation and motion capture, with strong posing, body mechanics, timing, and character performance
  • Clean up, retarget, and polish motion capture animations into responsive, production‑ready gameplay sets, balancing visual quality with in‑engine feel
  • Create or modify character rigs, transfer skin weights, and prepare animation‑ready assets using HumanIK or similar rigging systems
  • Work with Gameplay Designers and Engineers on move sets, hit reactions, and animation‑driven gameplay systems (blend trees, state machines, root motion)
  • Work closely with cross‑functional teams, adapt quickly to feedback, and deliver high‑quality animations within the constraints of a live‑service, licensed IP production
  • Prepare, export, and validate animation assets (FBX) for Unity, and help fix rigging, skinning, and pipeline issues as they come up
What We’re Looking For
  • 5+ years of professional experience as an animator in games, with a focus on gameplay/combat animation
  • Shipped at least one title with significant gameplay animation work (fighting, action, or sports genres a strong plus)
  • Strong understanding of rigging and skinning, ideally in Autodesk Maya
  • Strong understanding of mocap data, including cleanup and retargeting for gameplay.
  • Experience with facial and cinematic animation
  • Proficient in Autodesk Maya, plus at least one additional 3D animation package such as MotionBuilder, 3ds Max, or similar
  • Experience with HumanIK or similar rigging/retargeting systems
  • Good understanding of body mechanics, weight, timing, and readability under gameplay constraints (input lag, blending, canceling)
  • Experience preparing, exporting, and validating FBX assets for real‑time engines, ideally Unity, including familiarity with animation state machines and blend trees
  • Good collaboration and communication skills working with Design, Engineering, and Art
  • A demo reel or portfolio showing shipped or production‑quality gameplay animation work
Bonus
  • Have experience with AI‑assisted animation tools in a production pipeline

Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior/Lead 3D Character Artist
Senior/Lead 3D Character Artist

Scopely • Bengaluru

On-site
INR 350,000 - 600,000
Senior Software Engineer- Unity
Senior Software Engineer- Unity

Scopely • Bengaluru

Hybrid
INR 2,500,000 - 6,000,000
Principal Sofware Engineer (Unity)
Principal Sofware Engineer (Unity)

Scopely • Bengaluru

On-site
INR 4,000,000 - 9,000,000
Executive Producer
Executive Producer

Scopely • Bengaluru

On-site
INR 1,500,000 - 2,100,000
Engineer Manager (Unity)
Engineer Manager (Unity)

Scopely • Bengaluru

On-site
INR 3,000,000 - 4,500,000
Engineering Manager, Backend (Gaming)
Engineering Manager, Backend (Gaming)

Scopely • Bengaluru

On-site
INR 4,000,000 - 6,000,000
Senior Agentic AI Engineer
Senior Agentic AI Engineer

Scopely • Bengaluru

On-site
INR 3,000,000 - 6,000,000
Senior Agentic AI Engineer
Senior Agentic AI Engineer

Latitude • India

On-site
INR 450,000 - 650,000
Associate Motion Graphic Artist
Associate Motion Graphic Artist

Playsimple Games Private Limited • Bengaluru

On-site
INR 600,000 - 800,000
Lead Animator
Lead Animator

Aristocrat • Haryana

On-site
INR 600,000 - 1,000,000
Robust benefits package
Global career opportunities