Lead Modeler

Disney Cruise Line - The Walt Disney Company

Mumbai

On-site

Confidential

Full time

5 days ago
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Job summary

ILM Sydney, part of Lucasfilm Entertainment Company Ltd. LLC, seeks a Lead Modeler to join the team and help build three-dimensional creatures for Animators and Technical Directors.

The role emphasizes anatomy and form, collaborating with model and texture teams to define the look for objects and to create hero and background characters, props, and related assets for feature films.

Qualifications

  • Bachelor’s degree in Fine Arts or equivalent with strong traditional art foundations.
  • 5-8 years relevant experience (2-3 years prior as Model Lead).
  • Experience working from 3D scans and/or 2D artwork; digital creature/character work.

Responsibilities

  • Create and build three-dimensional creatures for Animators and Technical Directors.
  • Design and create hero and background characters, props and objects, with textures and color.
  • Define look for objects in collaboration with Model/Texture Supervisors and TDs.
  • Work with state-of-the-art CG equipment and software to develop designs for animated features.
  • Collaborate with Animators and Directors to develop artistic approaches for character look and effects.
  • Contribute to technical solutions and design decisions for modeling tasks.
  • Research reference materials to enhance authenticity of final models.
  • Arrange layout elements based on space and aesthetic concepts.
  • Act as technical liaison taking direction from Model Supervisor; step in as supervisor when needed.
  • Coordinate with asset team on scheduling and asset assignments.
  • Attend meetings to promote clear communication across production.

Skills

Zbrush
Maya
Anatomy knowledge
UNIX
Film post-production

Education

Bachelor’s degree in Fine Arts or equivalent
5-8 years relevant experience (2-3 years as Model Lead)

Job description

ILM MBI

Lead Modeler

The youngest of all of the ILM studios, the Sydney studio leverages the expertise and technological know-how developed over 40 years at Industrial Light & Magic combined with the top artists and technicians in the region. Knowledge and culture flow freely between the company’s five studios and the global team shares tools and workflow allowing for seamless collaboration on all shared projects.

As we grow ILM Sydney, we are seeking a Lead Modeler to join the team and be a part of this exciting opportunity.

With an emphasis on anatomy and form, the Lead Modeler will create three-dimensional CG characters to be painted, enveloped and animated by the creature development team.

Primary Responsibilities:
  • Create and build three-dimensional creatures for Animators and Technical Directors
  • Design and create hero and background characters, props and objects, and add graphic elements such as color, textures, and other design elements
  • Works with production team (Model and Texture Supervisors, Technical Directors and Animators) to determine the “look” for an object
  • Collaborating with state-of-the art computer-graphics equipment and software to develop and create graphic designs for animated feature films
  • Participate as a team member in developing animation elements and creating computer-graphic images for staging and character animation, and will collaborate with Animators and Animation Directors to develop the artistic approaches to deliver the necessary effects, look and aesthetics required for each Character
  • Participate as a team member in determining various design and technical solutions
  • Research and design project-specific design applications by studying illustrations and photographs as reference materials to enhance the authenticity of the final product
  • Arrange layout elements based upon available space, understanding of layout principles and aesthetic design concepts
  • Acts as technical liaison of the discipline, taking direction from the Model Supervisor
  • In absence of Model Supervisor acts as defacto Supervisor, working with production on scheduling and asset assignments
  • In collaboration with Modeling Supervisor, will review the work of the asset team on a regular basis
  • Attends all relevant meetings to promote effective communication throughout the production team
Required Skills / Technical Competencies:
  • 3-5 years Zbrush, Maya, and facial development experience
  • Understanding of UNIX is a necessity as to navigate through ILM’s production pipeline
  • Familiarity with film and video post production techniques and with computer graphic techniques
  • An understanding of the human form/anatomy and structure/silhouette in respect of modeling
Preferred Skills / Competencies:
  • Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus
Education / Experience:
  • Bachelor’s degree in Fine Arts or equivalent with a strong traditional art foundations: including but not limited to figure drawing, concept art and illustration.
  • 5 - 8 years relevant experience (2-3 years prior experience as Model Lead)
  • Previous experience working from 3D scans and/or 2D artwork
  • Proven experience creating digital creatures or characters in a feature film or production environment

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.

Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

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