Cross-Platform Game Programmer

Micro1

India

Remote

INR 3,234,000 - 7,761,000

Full time

14 days+

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Job summary

micro1 is seeking a Cross-Platform Game Programmer to join a remote team working on AI training and virtual development in gaming. You will apply advanced Cocos2d-x and C++ skills to design, author, and execute game programming scenarios that drive AI evaluation and training processes.

Collaborate with domain experts across locations, develop clear documentation, and contribute to performance optimization and asset pipelines to maximize training fidelity within a distributed environment.

Qualifications

  • Expert-level proficiency in C++ and strong command of the Cocos2d-x game engine.
  • Proven experience authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.
  • Exceptional written and verbal communication skills, with attention to clarity and detail.
  • Demonstrated ability to work autonomously in a remote, geographically distributed team setting.
  • Solid understanding of game engine architecture, asset pipelines, and optimization techniques.
  • Experience building or applying evaluation rubrics for technical work.
  • Commitment to high-quality code, documentation, and knowledge sharing.

Responsibilities

  • Create detailed and realistic AI training prompts simulating complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.
  • Develop robust evaluation rubrics to assess AI-generated solutions and ensure industry-standard quality.
  • Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.
  • Utilize the Cocos2d-x engine's scene graph, action system, and asset management capabilities to maximize training fidelity.
  • Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.
  • Document workflows, best practices, and findings in a clear, articulate manner to support AI system learning and team knowledge base.
  • Participate in reviews and provide constructive feedback on peer-created tasks and AI outputs.

Skills

C++
Cocos2d-x
Cross-platform development
Game engine architecture
Graphics/UI integration
Remote collaboration

Tools

Lua bindings
JavaScript bindings

Job description

Job Title: Cross-Platform Game Programmer

Job Type: Contractor

Location: Remote

Job Summary

Join our customer's team as a Cross-Platform Game Programmer, where your expertise will drive cutting-edge AI training and virtual development within the gaming industry. You will leverage your advanced Cocos2d-x and C++ skills to design, author, and execute realistic game programming scenarios, directly contributing to AI evaluation and training processes.

Key Responsibilities
  • Create detailed and realistic AI training prompts simulating complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.
  • Develop robust evaluation rubrics to assess AI-generated solutions and ensure industry-standard quality.
  • Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.
  • Utilize the Cocos2d-x engine's scene graph, action system, and asset management capabilities to maximize training fidelity.
  • Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.
  • Document workflows, best practices, and findings in a clear, articulate manner to support AI system learning and team knowledge base.
  • Participate in reviews and provide constructive feedback on peer-created tasks and AI outputs.
Required Skills and Qualifications
  • Expert-level proficiency in C++ and strong command of the Cocos2d-x game engine.
  • Proven experience authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.
  • Exceptional written and verbal communication skills, with attention to clarity and detail.
  • Demonstrated ability to work autonomously in a remote, geographically distributed team setting.
  • Solid understanding of game engine architecture, asset pipelines, and optimization techniques.
  • Experience building or applying evaluation rubrics for technical work.
  • Commitment to high-quality code, documentation, and knowledge sharing.
Preferred Qualifications
  • Familiarity with Lua or JavaScript bindings in Cocos2d-x.
  • Background in AI/ML data creation, validation, or training task design.
  • Experience with collaborative virtual R&D environments or simulation platforms.
About us:

micro1 is a data engine that helps AI labs train foundational models and enterprises build AI agents. We provide frontier evaluations and reinforcement learning environments used to improve LLM capabilities, as well as contextual evaluations used to monitor and improve AI agents in enterprise settings. Our data engine includes an AI recruiter agent that sources and vets domain experts, a data platform that enables rapid production of high-quality training data, and a pipeline performance system that ensures both quality and velocity.

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