Principal Engineer, Gameplay Systems & Architecture

Wwshemi

Dublin

A distancia

EUR 120.000 - 190.000

Jornada completa

Hace 3 días
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Ventajas ofrecidas por este puesto de trabajo

Open paid time off
Flexible work schedules
Medical insurance
Dental insurance
Life insurance
Parental leave
Retirement benefits with company match

Descripción de la vacante

Riot Games is seeking a Principal Software Engineer for the League of Legends Purchase Points theme. You will set technical direction for player-facing systems across the game client, engine, UI, content, and services.

You will bring expert C++ and game-development experience to cross-team problems, clarifying tradeoffs and helping teams build performant, maintainable experiences. You will mentor engineers and lead through influence across engineering, product, design, and production.

Formación

  • 8+ years of professional software engineering experience, or equivalent on complex systems.
  • Expert-level C++ experience in large, complex codebases.
  • 6+ years of professional game-development experience or equivalent depth.
  • Experience designing and shipping player-facing systems with strong architecture, performance, memory, concurrency, debugging, and maintainability.
  • Experience setting technical direction across multiple teams without formal authority.
  • Experience communicating complex problems and tradeoffs with non-engineering partners.
  • Track record mentoring senior engineers and delivering long-term technical efforts.

Responsabilidades

  • Set technical direction and lead architecture for initiatives across teams.
  • Design and guide implementation of player-facing systems across client, engine, UI, content, tooling, and services.
  • Identify cross-team risks and make tradeoffs affecting player experience, quality, performance, scope, and schedule.
  • Raise the bar for system quality, reliability, observability, maintainability, and live-service operations; participate in incident response and root-cause analyses.
  • Establish shared patterns and standards; review designs, RFCs, and implementation plans.
  • Mentor senior engineers and Tech Leads; improve engineering workflows and developer experience; represent the Purchase Points theme in architectural discussions.

Conocimientos

C++ expert
Large codebases
Game development
Architectural direction
Cross-functional collaboration
Mentoring
Performance optimization
Proprietary game engines

Herramientas

Proprietary game engines

Descripción del empleo

Riot Games is seeking a Principal Software Engineer for the League of Legends Purchase Points theme. You will set technical direction for player-facing systems across the game client, engine, UI, content, and services.

You will bring expert C++ and game-development experience to cross-team problems, clarifying tradeoffs and helping teams build performant, maintainable experiences. You will mentor engineers and lead through influence across engineering, product, design, and production.

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