3D Principal Artist: Pipeline & Tools Lead

StoryToys

Dublin

On-site

GBP 65,000 - 90,000

Full time

10 days ago

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Job summary

StoryToys, a premier mobile education studio, seeks a 3D Principal Artist to lead end-to-end pipeline development for high-profile games with global brands. You will improve Maya–Unity workflows, build practical tools, and guide artists to balance visual quality with mobile performance.

You will collaborate with Art, Engineering and Production, turning priorities into robust automation and production standards that scale across projects.

Qualifications

  • Professional experience in technical art or 3D pipeline development for games.
  • Strong practical knowledge of Maya and Unity and asset workflow.
  • Proficiency in Python for Maya tooling and C# for Unity editor tools.
  • Proficiency in modeling, topology, UVs, materials, texturing, rigging and animation.
  • Experience with Unity asset import workflows and automated validation.
  • Understanding real-time performance constraints and profiling tools.

Responsibilities

  • Vis/Dev look: supervise visual ideation to fulfill game scope and guide artists.
  • Pipeline Improvement: review workflows from asset creation to runtime usage.
  • Tools and Automation: develop Maya scripts and Unity editor tools for production.
  • Asset Standards and Validation: enforce naming, folders, export/import standards and checks.
  • Troubleshooting: investigate Maya scenes, assets and Unity settings with Engineering.
  • Mobile Optimisation: profile and optimise assets for performance while preserving quality.
  • Testing and Rollout: test tools, manage changes and ensure compatibility across teams.
  • Documentation and Training: write setup guides and demonstrate new tools.
  • Agile Collaboration: estimate and deliver pipeline work in an Agile environment.

Skills

Maya
Unity
Python tooling
C# scripting
Performance profiling
Pipeline development
Agile collaboration
Git

Tools

Git
Substance Painter
Jira
Unity asset workflow

Job description

StoryToys, a premier mobile education studio, seeks a 3D Principal Artist to lead end-to-end pipeline development for high-profile games with global brands. You will improve Maya–Unity workflows, build practical tools, and guide artists to balance visual quality with mobile performance.

You will collaborate with Art, Engineering and Production, turning priorities into robust automation and production standards that scale across projects.

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