2K Games - Engineering Graduate Program - Dublin

2K

Dublin

On-site

EUR 42,000 - 52,000

Full time

8 days ago
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Job summary

2K Games in Dublin is launching its Engineering Graduate Program starting July 2027. Based in Dublin with rotations across multiple studios, you will kick off your career in game development over a 21-month period, starting with foundation training.

You'll work with cross-disciplinary teams, contribute to AAA titles, and gain hands-on experience in C++, Unreal Engine, and modern tooling like Perforce. This program supports growth for recent graduates seeking deep technical and collaborative

Qualifications

  • Graduated between January 2025 and July 2027 with a degree in Computer Science, Engineering, Physics, Mathematics, or a related field.
  • Proficiency in programming languages such as C++, C#, or Python.
  • Experience with Unreal Engine, which will be evaluated during the assessment process.

Responsibilities

  • Collaborate with multi-disciplinary engineering teams to build and support game features across our titles.
  • Write clean, efficient, and maintainable code, primarily in C++ & in the Unreal Engine.
  • Participate in instructor-led group projects, technical workshops, and guided reviews.
  • Troubleshoot, debug, and optimize systems across diverse engineering platforms and game engines.
  • Adapt quickly to varied studio workflows, version control tools (e.g., Perforce), and game release timelines.

Skills

C++
C#
Python
Unreal Engine
Algorithms
Data structures
Software design patterns
Debugging
Attention to detail

Education

Bachelor's degree in Computer Science, Engineering, Physics, Mathematics, or related technical field

Tools

Perforce

Job description

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building, and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, PGA TOUR 2K, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions.

Kickstart your career with 2K's Engineering Graduate Program.

Program Overview

The Engineering Graduate Program starts July 2027. Based out of our Dublin, Vancouver and US offices, launch your career in game development over a 21 month period.

  • Foundation Training (3 Months): Master game development fundamentals using industry-standard engines, engage in instructor-led projects, receive guided feedback & reviews, and develop essential soft skills for working in a studio environment.
  • Studio Rotations (18 Months): Complete 3 rotations across 2K studios (such as Hangar 13, Visual Concepts, Firaxis, HB Studios, Gearbox, and more), contributing directly to AAA titles.
What You Will Do
  • Collaborate with multi-disciplinary engineering teams to build and support game features across our titles.
  • Write clean, efficient, and maintainable code, primarily in C++ & in the Unreal Engine.
  • Participate in instructor-led group projects, technical workshops, and guided reviews.
  • Troubleshoot, debug, and optimize systems across diverse engineering platforms and game engines.
  • Adapt quickly to varied studio workflows, version control tools (e.g., Perforce), and game release timelines.
Who You Are
  • Graduated between January 2025 and July 2027 with a degree in Computer Science, Engineering, Physics, Mathematics, or a related technical field.
  • Proficiency in programming languages such as C++, C#, or Python.
  • Experience with the use of Unreal Engine, which will be evaluated during the assessment process.
  • Strong understanding of algorithms, data structures, and software design patterns.
  • Solid debugging, analytical, and problem-solving abilities with strong attention to detail.
  • Proactive, curious learner with a genuine passion for gaming and technology.
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