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Senior Unity Game Developer (Full Stack)

Hire Overseas

Indonesia

Remote

IDR 749.126.000 - 1.165.308.000

Full time

Today
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Job summary

A leading gaming company is looking for a Senior Unity Game Developer to build and optimize gameplay systems for a football gaming experience. This role is fully remote and requires 5-10 years of Unity development experience. Responsibilities include optimizing performance and collaborating with various teams to enhance game quality. Ideal candidates should have a track record in mobile game development, strong UI and backend integration skills, and a proactive attitude.

Benefits

Up to 14 days of Paid Time Off annually
100% remote setup
Bi-monthly payment in USD
Collaborate with a talented team

Qualifications

  • 5–10 years of experience in Unity development.
  • Proven experience in building and shipping mobile or cross-platform games.
  • Strong understanding of UI frameworks and performance optimization.

Responsibilities

  • Implement and optimize gameplay systems, UI frameworks, and backend API integrations.
  • Profile, debug, and optimize memory and CPU performance across mobile platforms.
  • Work closely with motion, VFX, and UI teams to integrate assets inside Unity.

Skills

Unity development (C#)
Mobile or cross-platform games
Performance optimization
UI frameworks
Backend API integration
Job description
Overview

We’re looking for a Senior Unity Game Developer (Full Stack) who can build, optimize, and ship gameplay systems from the ground up. You’ll join a small, focused team building a football gaming experience where strategy, competition, and player ownership come together. This role is ideal for a developer who’s done it all — gameplay, UI integration, backend connections, optimization, tooling — and still enjoys getting deep into the details. You’ll work directly with product, art, and design teams to turn creative concepts into high-performing, polished player experiences.

Why You’ll Want to Join

  • You will be paid in USD (bi-monthly: every 15th and 30th)
  • Up to 14 days of Paid Time Off annually (starting Day 1)
  • Observance of Holidays (based on your location)
  • 100% remote setup so you can work wherever you feel most productive
  • Collaborate with a small, talented team where your work directly impacts the product
  • Build games for a global football community backed by official licenses and partnerships
What You’ll Work On

Core Development

  • Implement and optimize gameplay systems, UI frameworks, and backend API integrations
  • Build editor tooling and workflow automations to improve production efficiency
  • Manage pipeline optimization for importing and integrating 2D/3D assets, animations, and VFX
  • Translate design mockups and motion files into fully functional in-game interfaces
  • Contribute to system design, technical documentation, and clean, maintainable code

Performance and Optimization

  • Profile, debug, and optimize memory, rendering, and CPU performance across mobile platforms
  • Streamline build pipelines and asset workflows to improve iteration speed
  • Balance visual fidelity and performance for smooth gameplay

Integration and Collaboration

  • Work closely with motion, VFX, and UI teams to integrate and fine-tune assets inside Unity
  • Collaborate with backend and design teams on feature implementation and API usage
  • (Optional but a plus) Convert After Effects animations to Unity-compatible motion sequences
  • Implement basic shaders and visual effects when needed
What You Bring
  • 5–10 years of experience in Unity development (C#)
  • Proven track record building and shipping mobile or cross-platform games
  • Strong understanding of UI frameworks, asset integration, and performance optimization
  • Experience with backend API integration and Unity editor tooling
  • Ability to manage end-to-end Unity workflows (assets, pipelines, builds, and VFX integration)
  • Self-driven, technically curious, and motivated to deliver at startup speed
Nice to Have
  • Experience converting After Effects motion into Unity
  • Familiarity with shader development (HLSL or Shader Graph)
  • Strong understanding of VFX pipelines and animation blending
  • Hands-on experience with Addressables, Scriptable Objects, and build automation
  • Experience developing or contributing to non-AAA but high-quality indie or mobile titles
How to Apply

Please include:

  • Your updated resume highlighting Unity and gameplay experience
  • A portfolio or GitHub link showcasing projects you’ve built or contributed to
  • A short 1–2 minute Loom video introducing yourself and describing your most complex Unity project and your role in it

Only complete applications with both a portfolio and Loom video will move forward.

If you’ve built games from the ground up, enjoy optimizing everything you touch, and want to be part of a small team redefining football gaming for fans around the world, we’d love to meet you.

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