Lead Level Designer New Jakarta

Greenhouse Software, Inc.

Jakarta Pusat

Hybrid

IDR 279,000,000 - 502,200,000

Full time

2 days ago
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Benefits offered by this job

Hybrid Working
20 days remote working
Regular company events and rewards
Breakfast & Lunch
BPJS HEALTH
BPJS SOCIAL
Festivity Allowance
Private Health Insurance
Employee Assistance Program
Family Forming Support
English Classes

Job summary

Tripledot Studios is seeking a Lead Level Designer to own the vision and end-to-end level design for one or more casual games. You’ll lead a team of designers, stay hands-on with level creation, and drive concepts through playtesting to final polish.

You’ll collaborate with Art, Product, Development, and Tech Art, using player feedback and game data to improve the experience and establish best practices. Hybrid work supported.

Qualifications

  • 5+ years in game design with at least 1 year in a lead or senior role.
  • Strong understanding of player psychology, pacing, challenge, and reward systems.
  • Experience working with Unity and basic Excel or balancing tools.
  • Prototype with AI tools (Claude, Gemini, Codex).
  • Excellent communication and collaboration skills.
  • Experience mentoring designers is a strong plus.
  • Fluent in English.

Responsibilities

  • Own the vision and quality of level design across one or more casual titles.
  • Lead, mentor, and support a team of level designers—guiding their creative work and helping them grow.
  • Drive the full level design process from concept to final polish, ensuring levels are engaging, balanced, and in line with business and design goals.
  • Set standards, best practices, and pipelines for level creation, playtesting, and iteration.
  • Partner closely with art, product, and development teams to define feature requirements, tools, and production needs.
  • Analyze game data and feedback to identify trends, opportunities, and pain points—using this insight to inform decisions.
  • Promote rapid prototyping, playtesting, and feedback-driven iteration while contributing ideas and improvements to new and existing projects.
  • Collaborate with tech artists and engineers to improve and expand level design tools.

Skills

Game design
Lead role
Player psychology
Unity
Excel balancing
AI prototyping
Communication
Mentoring
English fluency

Tools

Unity
Excel

Job description

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

About Tripledot Games

Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw, and Barcelona. The studio is responsible for multiple top 10 titles, including Woodoku, Woodoku Blast, Solitaire, and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development.

We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love.

Role Overview

We’re looking for a Lead Level Designer to own the vision, quality, and end-to-end level design process across one or more casual games. You’ll lead and mentor a team of level designers while staying hands-on with level creation, from concept and prototyping through playtesting, iteration, and final polish.

Working closely with Art, Product, Development, Tech Art, and Engineering, you’ll use player feedback and game data to improve the player experience, establish effective design processes and best practices, and help evolve the tools and workflows that enable the team to create great levels.

Key Responsibilities
  • Own the vision and quality of level design across one or more casual titles.
  • Lead, mentor, and support a team of level designers—guiding their creative work and helping them grow.
  • Drive the full level design process from concept to final polish, ensuring levels are engaging, balanced, and in line with business and design goals.
  • Set standards, best practices, and pipelines for level creation, playtesting, and iteration.
  • Partner closely with art, product, and development teams to define feature requirements, tools, and production needs.
  • Analyze game data and feedback to identify trends, opportunities, and pain points—using this insight to inform decisions.
  • Promote rapid prototyping, playtesting, and feedback-driven iteration while contributing ideas and improvements to new and existing projects.
  • Collaborate with tech artists and engineers to improve and expand level design tools.
Required Skills, Knowledge, and Expertise
  • 5+ years of experience in game design, with at least 1 year in a lead or senior role.
  • A deep understanding of player psychology, pacing, challenge, and reward systems.
  • Solid experience working with Unity and basic knowledge of Excel or other balancing tools.
  • Experience in prototyping with AI tools, such as Claude, Gemini, and Codex.
  • Excellent communication, organizational, and collaboration skills.
  • Experience mentoring or managing other designers is a strong plus.
  • Fluent in English (spoken and written).
Working at Tripledot
  • Hybrid Working
  • 20 days of remote working:Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
  • Regular company events and rewards:Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.
  • Breakfast & Lunch:Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
  • BPJS HEALTH:Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
  • BPJS SOCIAL:Secure your employment rights with BPJS Social.
  • Festivity Allowance:Celebrate festive occasions with an additional festive allowance.
  • Private Health Insurance:Stay covered with comprehensive health insurance for you and your loved ones.
  • Employee Assistance Program:Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Family Forming Support:Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • English Classes: Enhance your English skills with our provided English classes
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