Unity VFX Artist — Real-Time Gameplay Effects

Nex

Hong Kong

On-site

HKD 420,000 - 620,000

Full time

7 days ago
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Benefits offered by this job

Flexible hours
Vacation policy
Growth opportunities
Exposure to cutting-edge tech

Job summary

Nex in Hong Kong is seeking a skilled VFX Artist to bridge art and technical development in Unity. You will craft immersive, responsive real-time effects and help integrate visuals across art, design, and engineering teams.

The role emphasizes timing, motion, and shader work to enhance gameplay feel, with opportunities to optimize performance and push cutting-edge visuals in a playable, accessible experience.

Qualifications

  • Proven experience as a Technical Artist or VFX Artist in Unity-based game production.
  • Solid understanding of real-time rendering, materials and shader creation.
  • Strong grasp of timing, motion, and visual rhythm to enhance moment-to-moment player feedback.
  • Experience with performance optimization techniques (profiling, LOD, draw call reduction, shader optimization, etc.)
  • Proficiency with C# scripting to implement and control visual systems.

Responsibilities

  • Implement real-time visual effects (e.g., impact feedback, slashes, dashes, explosions or magic) using Unity's VFX Graph, Particle System, and Shader Graph (or custom shaders).
  • Collaborate with designers to amplify game feel, ensuring player actions are satisfying, readable and responsive.
  • Optimize visual effects for performance while maintaining high artistic quality.
  • Develop tools, scripts, and shaders to streamline asset integration and improve artist workflows.
  • Work with environment artists and designers to enhance environmental storytelling through lighting, VFX, and dynamic world elements.
  • Collaborate with character artists and designers to enrich character visuals using shaders, special effects, and dynamic components.
  • Troubleshoot rendering, lighting, and material issues and propose creative technical solutions.

Skills

Technical Artist
VFX Artist
Unity real‑time rendering
Timing and motion
C# scripting
Collaboration
Problem solving
Communication
Learning agility

Tools

Unity
VFX Graph
Shader Graph
C#

Job description

Nex in Hong Kong is seeking a skilled VFX Artist to bridge art and technical development in Unity. You will craft immersive, responsive real-time effects and help integrate visuals across art, design, and engineering teams.

The role emphasizes timing, motion, and shader work to enhance gameplay feel, with opportunities to optimize performance and push cutting-edge visuals in a playable, accessible experience.

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