Technical Artist (Contract)New

NEX Corporation

Hong Kong

On-site

HKD 420,000 - 720,000

Full time

8 days ago

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Competitive pay
Flexible hours
Growth opportunities
Cutting-edge tech

Job summary

Nex is seeking a meticulous UI Technical Artist in Hong Kong who bridges UI/UX design and Unity implementation with pixel-perfect fidelity. You will translate designs into Unity UI, ensure exact spacing, typography, and responsive behavior across resolutions.

You’ll design UI motion, micro-interactions, and feedback using Timeline, Animator, Spine 2D, or tweening tools, while keeping visual polish and performance in mind.

Qualifications

  • Pixel-perfect UI implementation from 2D to in-engine layouts.
  • Experience building and optimizing Unity Canvas UI.
  • Strong understanding of timing and motion for menus and UI states.
  • Knowledge of UI assets, slice/9-grid, TextMeshPro, and prefabs.

Responsibilities

  • Translate 2D designs into Unity UI with exact spacing and typography.
  • Design, animate, and tune UI transitions and micro-interactions.
  • Craft crisp visual feedback with shaders, particle systems, and motion effects.
  • Manage UI assets, Atlases, and prefabs to balance visuals and performance.
  • Collaborate with UI/UX designers and engineers to integrate UI with game logic.
  • Establish scalable UI structures and guidelines across the portfolio.

Skills

Unity UI
Pixel-Perfect
UI Animation
UI Design
Shader Graph
TextMeshPro
Prefab Architecture
C# basics
Performance optimization

Tools

Unity
Spine 2D
Shader Graph
TextMeshPro
Sprite Atlas

Job description

Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.

Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have FunandIs Motion Gaming Back?, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.

Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.

Important Notice: To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in @nex.inc. If you receive a suspicious email or message, please do not respond and report it immediately to us.

Location: Hong Kong
Type: Full Time Contractor, with the possibility to extend or convert
Reports to: UX/UI Design Manager

Location: Hong Kong
Type: Full Time Contractor, with the possibility to extend or convert
Reports to: UX/UI Design Manager

The Role

We’re looking for a highly meticulous UI Technical Artist who bridges the gap between UI/UX design and Unity implementation, with an uncompromising commitment to visual precision.

In this role, you’ll bring user interfaces to life through flawless technical setup, UI motion design, and polished micro-interactions.

We need a candidate who truly aims for pixel-perfect fidelity. Someone who cares deeply about aligning margins, font rendering, anchoring, and visual feedback down to the exact pixel, while maintaining a strong animation sense and high visual polish.

What You'll Do
  • Pixel-Perfect UI Implementation in Unity: Translate 2D design layouts into Unity UI with relentless accuracy, ensuring exact spacing, scale, typography, and responsiveness across varying resolutions.
  • UI Motion & Animation Design: Design, animate, and fine-tune UI transitions, dynamic menus, and micro-interactions using Unity Timeline, Animator, Spine 2D, or tweening packages, with a sharp eye for weight, timing, and easing.
  • Visual Feedback: Elevate the player experience by crafting crisp visual feedback using lightweight shaders (Shader Graph), UI particle systems, and subtle motion effects that feel satisfying and responsive.
  • Precision Asset Management & Optimization: Set up dynamic anchoring, Sprite Atlases, text rendering (TextMeshPro), and UI prefabs to maintain visual perfection without compromising game performance or draw call limits.
  • Design & Engineering Alignment: Serve as the visual quality gatekeeper by collaborating closely with UI/UX designers to honor their visual vision and working with engineers to tie UI elements into game logic seamlessly.
  • Maintain High UI Standards: Establish robust, scalable UI structures, prefabs, and workflow guidelines that ensure consistency and visual rigor across our entire game portfolio.
What We're Looking For
  • Uncompromising Eye for Precision: A relentless commitment to pixel perfection, sharp detail, and visual accuracy when translating static or prototype designs into live, in-engine UI.
  • Solid Unity UI Implementation Skills: Proven hands‑on experience building, structuring, and optimizing UI Canvas setups in Unity.
  • Strong Animation & Motion Sense: Deep understanding of timing, curve dynamics, and movement principles tailored specifically to menu transitions, UI states, and player feedback.
  • Technical UI Asset Knowledge: Expertise in preparing UI assets, slice/9‑grid setups, Sprite Atlases, TextMeshPro configurations, and clean prefab architecture.
  • UI FX Capabilities: Practical experience creating UI feedback effects using particle systems, shaders (Shader Graph), or vector-based UI techniques.
Nice to Have
  • Basic scripting knowledge in C# to trigger UI animations or prototype layout behavior independently.
We Offer
  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that treasures talents and individual growth.
  • Front-row seat and hands‑on experience with cutting edge technologies in the evolving gaming field

Nex is located in San Jose, California, USA and HongKong. Learn more about us at https://www.nexplayground.com/about.

We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!

Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.

We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Associate Art Director / Art Director
Associate Art Director / Art Director

Nex • Hong Kong

On-site
HKD 420,000 - 620,000
Competitive compensation package.
Flexible working hours and vacation
Product-driven culture
+1
Senior Designer
Senior Designer

Nex • Hong Kong

On-site
HKD 420,000 - 600,000
Competitive pay
Flexible hours
Vacation policy
+2
DevOps Engineer (Game Production)
DevOps Engineer (Game Production)

Nex • Hong Kong

On-site
HKD 480,000 - 720,000
Flexible working hours
Vacation policy
Product-driven culture
+1
Software Engineer, Framework Engineering
Software Engineer, Framework Engineering

NEX Corporation • Hong Kong

Remote
HKD 500,000 - 900,000
Competitive compensation
Flexible hours & vacation
Product-driven culture
+1
Summer 2027 | Software Engineer Intern (Developer Experience)
Summer 2027 | Software Engineer Intern (Developer Experience)

Nex • Hong Kong Island

On-site
HKD 89,000 - 134,000
Competitive compensation package
Flexible working hours and vacation
Product-driven growth culture
+1
Software Engineer (Retail Demo)
Software Engineer (Retail Demo)

Nex • Hong Kong Island

On-site
HKD 480,000 - 620,000
Competitive pay
Flexible hours
Growth culture
+1
Summer 2027 | Software Engineer Intern (Developer Experience)
Summer 2027 | Software Engineer Intern (Developer Experience)

Nex • Hong Kong

On-site
HKD 89,000 - 156,000
Competitive pay
Flexible hours
Cutting-edge tech
+1
Summer 2027 | Software Engineer Intern - Game Development (Sports & Active Play)
Summer 2027 | Software Engineer Intern - Game Development (Sports & Active Play)

Nex • Hong Kong Island

On-site
HKD 67,000 - 134,000
Competitive pay
Flexible hours
Growth opportunities
+1
Summer 2027 | Software Engineer Intern - Game Development (Creative & Party)
Summer 2027 | Software Engineer Intern - Game Development (Creative & Party)

Nex • Hong Kong

On-site
HKD 89,000 - 134,000
Software Engineer (Retail Demo)
Software Engineer (Retail Demo)

Nex • Hong Kong

On-site
HKD 300,000 - 520,000
Competitive compensation package
Flexible working hours
Product‑driven culture and growth