UK Only | 3D Character Modeller - Experienced

Blue Zoo Production

Greater London

Híbrido

GBP 28 000 - 42 000

Tempo integral

há 46 horas
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Vantagens oferecidas por esta oferta de emprego

Flexible/hybrid/remote options
Hybrid work arrangement

Resumo da oferta

Blue Zoo Production is seeking an experienced Character Modeller in the UK to create detailed, stylised assets from concept art or 3D sculpts. You will work closely with the Rigging team to ensure characters can be rigged and integrated into our pipeline.

You will join a small team, deliver high-quality assets on schedule, and adapt designs based on notes from Directors and Clients. Flexible, hybrid and remote options are available.

Qualificações

  • Strong 2D and 3D design skills.
  • Excellent knowledge of animal and human anatomy.
  • Excellent knowledge of topology and character modelling.
  • Experience working with Blendshapes.
  • Solid understanding of ZBrush and Maya.
  • Attention to detail and ability to quality control own work.

Responsabilidades

  • Define characters as part of a small team and execute strong posing and expressions.
  • Character sculpting and topology work to specification.
  • Collaborate with Rigging and Asset teams to ensure pipeline compatibility.
  • Manage time to meet schedules and deadlines.
  • Translate 2D concepts into high quality 3D assets.
  • Incorporate feedback from leads and directors.

Conhecimentos

2D design
3D design
anatomy
topology
Blendshapes
ZBrush
Maya
organic form
detail orientation
collaboration

Ferramentas

ZBrush
Maya
Substance Painter
Photoshop

Descrição da oferta de emprego

We’re looking for an experienced and creative Character Modeller to join our team, who enjoys the buzz of creating shape and form whilst implementing designs that bring our characters to life.

Your day-to-day will focus on creating detailed, stylised assets based on informative concept 2D designs or 3D sculpts, whilst also meeting production deadlines and that all important brief from our Directors and Clients.

We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.

The successful candidate will need to be based in the UK and will require the right to work in the UK.

Please note that this vacancy can close early if we receive a high number of applications.

This role is due to start late November 2026.

Day to Day
  • Working as part of a small team to define characters; executing strong character posing and expressions
  • Character sculpting and topology
  • Working with the Rigging team and Asset Supervisor to ensure characters can be rigged effectively and work within our pipeline
  • Managing your time efficiently and effectively to meet schedules and deadlines
  • Making sure your work is communicating the design, ideas and acting choices clearly from blocking through to the final animation
  • Responding positively to, and acting on, notes and feedback from your Lead
  • Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design
Must Have
  • Strong 2D and 3D design skills
  • Excellent knowledge of animal and human anatomy.
  • Excellent knowledge of topology and character modelling.
  • Experience working with Blendshapes
  • Strong creative eye for organic form.
  • A solid understanding of Zbrush and Maya.
  • Eye for detail and able to quality control own work to ensure highest quality before handing off assets.
  • Able to take design from ambiguous to full design implementation.
  • Excellent attention to detail.
  • Creative problem solving skills, able to identify potential issues and put forward solutions.
  • Time management and prioritising skills.
  • Able to share knowledge and skills with other team members.
  • A great team player and collaborator.
Bonus Points
  • Previous experience within Feature Animation, VFX or Games industry
  • A solid understanding of Substance Painter and Photoshop
  • Previous traditional drawing and sculpting
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