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Electronic Arts Ltd offers a 12-month paid internship in Guildford with a hybrid work model (3 days on-site minimum). The role focuses on implementing the user interface within Battlefield Studios’ games, using visual scripting and common languages.
You will collaborate with designers, artists and engineers to craft immersive UI experiences. The placement runs from July 2027, targeting penultimate-year undergraduates ready for a full-time, paid year in a fast-paced, creative environment.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Contract:12-month paid internship
Start Date: July 2027
Work Model:Hybrid (3 days a week onsite minimum)
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
We are looking for a UI Scripter who's focus will be to implement the player's user interface within the game. Following technical and artistic guidance, you will ensure the UI is implemented within the game's visual scripting and layout engine, following engineering principles. Working in a cross-studio team with other UI Scripters, Designers, Artists, Engineers and a Production team, you will help build immersive interfaces.
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.