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Supercell in London is seeking a Technical Producer to help the Tech & Quality team run smoothly and to be the main connection between the team and the rest of Clash of Clans or other Supercell teams.
You'll empower the team with clarity, focus, and a compelling big picture, giving engineers autonomy to build effectively while coordinating across multiple disciplines.
This role emphasizes influence over authority and requires strong communication and organizational skills.
The Clash of Clans Tech & Quality team keeps the game fast, stable and easy to build on. We focus on performance, productivity, day-to-day workflows, technical health, QA and production quality, and tech debt and future readiness. Every cell in the game depends on this work. We're adding a Technical Producer to help the team deliver on these goals and make collaboration work, inside the team and with every cell it supports or collaborates within Supercell.
We're looking for a Technical Producer to help the Tech & Quality team run well and to be the main connection between the team and the rest of Clash of Clans or other teams in Supercell. You'll work closely with the head of tech & Quality, tech team leads, engineers, release manager and QA, understand what they're working on and why, and make sure the right people are talking to each other at the right time. That covers feature cells, live ops, art, design, analytics, and central Supercell teams.
This role runs on influence, seeing the big picture and creating a vision, not authority. You'll empower the team with clarity, focus, and an inspiring big picture, giving engineers the autonomy to build effectively. The right person understands engineering well enough to earn the team's trust, is an organised operator by nature, and makes planning and coordination feel light rather than bureaucratic.
This role can be based primarily onsite in either our Helsinki or London Studio. The majority of the Tech & Quality team are based in Helsinki so frequent travel is expected should you be based in London.
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
Hey, You Might Love It Here!
Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
You Are Not Your Job Title
Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!
Not Sure if You Should Apply? Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.