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Technical Artist- Unreal- Europe based

Soluis

Glasgow

Remote

GBP 80,000 - 100,000

Full time

Today
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Job summary

A leading design firm in the UK is seeking an experienced Technical Artist to work remotely. The role involves optimising project performance and creating automated workflows using blueprints in Unreal. Candidates with scripting knowledge in Python or C++ and experience with 360 rendering are preferred. Immediate start is available for a trial period with the potential for a long-term contract.

Qualifications

  • Must have extensive knowledge of blueprints in Unreal.
  • Experience with scripting in Python or C++ is a plus.
  • Familiarity with 360 rendering is desirable.

Responsibilities

  • Create automated workflows for large amounts of data.
  • Optimise project performance for real-time builds.
  • Troubleshoot visual errors within Unreal scenes.
  • Create and optimise models.

Skills

Extensive knowledge of blueprints in Unreal
Scripting in Python or C++
Experience with 360 rendering
Job description
Overview

Technical Artist - Unreal (UK, Europe)

Contractor or long term contract - to start immediately. Trial period to begin with.

Rate based on experience up to $200 per day.

Remote work.

Soluis (www.soluis.com) are seeking an experienced Technical Artist with knowledge of blueprints in Unreal.

Responsibilities
  • Create automated workflows for large amounts of data
  • Optimising project performance for real-time builds
  • Troubleshooting visual errors within Unreal scenes
  • Create and optimise models
Requirements
  • Extensive knowledge of blueprints in Unreal
  • Scripting in Python or C++ would be a plus
  • Experience with 360 rendering
How to apply / Start

If you\'re interested and immediately available to start we\'d love to take a look at your portfolio.

The role can be fully remote, immediate start time, for a trial period of 2-3 months with potential to extend to a long term role.

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