Staff Software Engineer, AI Tools – Remote UK

InfluencerUpdate

United Kingdom

On-site

GBP 90,000 - 140,000

Full time

14 days+

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Job summary

Sony Interactive Entertainment is seeking a Staff Software Engineer to build AI-powered tools and integrations into game engines, editors, clients, and backend services.

You will deliver high-quality C++ integrations, ship robust build/QA automation, and collaborate with multiple PlayStation Studios teams to make AI an everyday part of development.

This role can be completed remotely from the UK.

Qualifications

  • Five+ years of production C++ (C++17/20) with memory, concurrency, performance, debugging.
  • Shipped tools or runtime features in AAA engines (plugins/modules, asset/build pipelines).
  • Experience with LLMs/ML tooling, prompt design, safety, telemetry.
  • Engine-level automated testing (functional/integration), headless runs, CI gating.
  • Proficient with large codebases; Perforce and Git familiarity.
  • Clear communication across disciplines; pragmatic, maintainable solutions.
  • Thorough documentation and well-tested code.

Responsibilities

  • Build and maintain engine/editor plugins, runtime SDKs, and services integrating AI into game clients/servers.
  • Ship performant C++ across PC/console builds with tight frame budgets.
  • Design stable API surfaces (C++/C API, gRPC/HTTP) with versioning and telemetry.
  • Stand up CI/CD for game builds and tools (artifact packaging, tests).
  • Automate QA for tooling and in-engine features with test frameworks and dashboards.
  • Implement production LLM integrations (prompting, RAG, safety, observability, retries).
  • Collaborate with studio engineering, art, design, QA to land integrations across codebases.
  • Document patterns, provide sample projects, deliver internal training.
  • Influence AI standards and contribute to shared libraries.

Skills

Modern C++ (C++17/20)
Engine/plugin development
LLM integrations
Automated testing
Version control (Perforce, Git)

Tools

Perforce
Git
CI/CD tooling

Job description

Sony Interactive Entertainment is seeking a Staff Software Engineer to build AI-powered tools and integrations into game engines, editors, clients, and backend services.

You will deliver high-quality C++ integrations, ship robust build/QA automation, and collaborate with multiple PlayStation Studios teams to make AI an everyday part of development.

This role can be completed remotely from the UK.

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