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Sports Interactive in London is seeking a Senior Software Engineer to advance the match AI and simulation engine. You will work on AI decision-making, pathing, and game state management across multiple projects and platforms.
You will refactor to modern architectures, build in-house debugging tools, and collaborate with designers, QA, and production to drive features and a robust match experience.
We are Sports Interactive
The studio behind: Football Manager.
Founded in 1994, Sports Interactive became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles to an ever-growing audience across an increasing variety of platforms.
To support our growth, we welcome the opportunity to connect with passionate people with the drive to match our ambitions and initiative to realise your individual potential.
Senior Software Engineer (Match AI & Simulation)
Match
Lead Software Engineer (Match AI)
Hybrid 2-3 days | Remote by exception
Here East, Queen Elizabeth Olympic Park, London, E15 2GW
We are looking for a Senior Software Engineer (Match AI & Simulation) to join our London-based studio to enhance our match simulation and help us take our football match engine to the next level. The match engine team is responsible for the technological advancements of our state-of-the-art in-house engine which simulates football matches.
You will join a passionate and flourishing team who care deeply about the authenticity and depth of the match simulation in our games. As part of this team, you will be working on the game AI and core systems that drive our match simulation, which is used across multiple projects and products. This covers everything from the AI that controls the agents on the pitch, their decision-making, positioning, and tactical behaviours through to the rules of the simulation, pathing, collisions, and game state management.
Your primary focus will be on improving the architecture and performance of the match simulation, with particular emphasis on the game AI systems that drive agent behaviour. You will refactor existing systems from flat, tightly coupled structures into modern, maintainable paradigms such as behaviour trees, finite state machines, and utility-based systems. You will also build and maintain our in-house debugging and visualisation tools to ensure designers and engineers can rapidly iterate on and understand AI-driven agent behaviour.
You will collaborate closely with designers, QA, producers, and other engineering teams in a studio where football expertise runs, giving you rich, authentic context to draw on as you build the systems that power the simulation. You will have full input into the team specifically as well as the studio generally, with the opportunity to voice your ideas and suggestions.
Our match simulation is shared across multiple products and is a critical part of the games we make, and you will consider challenges involving the match experience across several platforms, including on mobile devices.
We are looking for self-motivated, proactive people with good communication skills who can complete work independently as well as part of a team, and who actively seek out opportunities to improve systems and drive change rather than waiting for direction.
What is it like to work here?
We approach everything with passion, whether that is making our mark on the football industries or doing our bit for the world around us. We want to share that outlook with everyone who shows up to work here each day.
For us, talent wins games, but teamwork wins titles. All our roles require a level of Studio attendance to help us collaborate effectively and stay connected as a team. Collaboration is the key to constantly topping our best. Everyone's contribution counts, no matter which part of the business you are in. We encourage and support our people in driving your own growth and realising your full potential. But, more than anything else, we are a team. A team with a down-to-earth dynamic, that has a lot of fun doing what we do.
And whether that’s technical tweaks or fine-tuning our creative process, everything is geared at producing the best game possible for our players. To do that, we need to be tenacious and ambitious and not be afraid of switching things up. It is these principles that have enabled us to produce a game that has defined year after year, and that will continue to push us for many more to come.
We’re also a London Living Wage employer and boast one of the lowest staff turnover rates in the industry.
We are proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief.
SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.