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Dex is seeking a research engineer to join a core modeling stream, focusing on end-to-end development of proprietary generative models for photorealistic synthetic media. You will influence conditioning, distributed training stability, and inference performance across large GPU clusters, taking ideas from hypothesis through production.
The role emphasizes hands-on engineering over academic work, with responsibility from research design to production deployment in a fast-moving startup
This role is with one of Dex's trusted partner companies. We work closely with their teams to truly understand their culture, goals, and what they're looking for, so we can match you with the right opportunity and give you context about the role before you commit to a process.
While most generative video startups wrap third-party APIs or fine-tune open checkpoints, this company trains proprietary foundation models from scratch to power photorealistic synthetic media for tens of thousands of enterprise clients. Backed by hundreds of millions in funding from premier global tech investors, their lean in-house R&D team of roughly forty researchers and engineers operates at the frontier of video diffusion, real-time interactivity, and voice synthesis.
You will take on a high-leverage research engineering seat within a core modeling stream—spanning video pre-training, production post-training, interactive avatars, or audio modeling. This is not an academic post focused on publication metrics, nor is it routine ML infrastructure glue code. You will own the full arc from research hypothesis to production model, setting technical direction on conditioning mechanisms, distributed training stability, and inference performance across large GPU clusters.
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