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Engineered Arts, based in the United Kingdom, seeks a Senior Mechanical Design Engineer to design components and subsystems for humanoid robots, taking concepts from prototype to production with emphasis on reliability and manufacturability.
You will work across materials, actuators, kinematic designs and integration with electronics and software, while prototyping and testing to ensure robust, scalable solutions for real-world interaction.
How do you make a humanoid robot more human? We’re working on it - come join us for the ride!
At Engineered Arts we bring a very human focus to the cutting edge of robotics technology and build the most engaging humanoid robots in the world.
We’re looking for a multi-talented Senior Mechanical Design Engineer to join our small, highly skilled team in building the future of human-robot interaction.
You will be part of a fast paced development environment, working across designs from concept to product.
From actuators and mechanisms to silicone skins, kinematic calculation to accelerated testing, prototyping to production, your role will touch all facets of our hardware design.
We’re looking for versatile engineers that can turn their hand to anything - 3D parametric design, mesh modelling, actuation design, complex electromechanical integration - and generally find ingenious solutions to unusual problems.
We need people with vision, intuition, pragmatism and real-world experience of design, build, test and ship. If you’re interested in bringing humanity to technology and thrive on puzzles and challenges, let’s talk.
We’re a small team working at the very cutting edge of technology in a high-growth sector. We rely on our highly-skilled professionals to jump in wherever needed to get things done. Expect a fast paced, agile environment with endless and varied challenges!
Working on humanoid robots gives some interesting and unusual design constraints. Achieving the quality of interaction and performance we aim for places non-negotiable constraints on aesthetic, geometric and kinematic properties of the products, resulting in interesting design puzzles to solve.
Ensuring seamless, rigorous integration of complex mechanical, electrical and software subsystems, optimizing for cabling, sensors, and motor control.
Moving designs rapidly from prototypes to robust, cost-effective and scalable manufacturing processes, supporting volume production growth.
Thriving in a lean, fast-moving company, requiring the ability to own projects end-to-end, rapidly iterate, and adapt to evolving processes and tight deadlines.
Engineered Arts is the leading manufacturer of full-size humanoid robots used for entertainment, education and communication. With 20 years of hardware and software development, our robots have been sold in over 30 countries worldwide with customers such as NASA, PwC, Meta and many more.
Our Ameca robot is well known as ‘the face of AI’ and a social media viral success, taking advantage of the generative AI craze. Along with our ultra-realistic Mesmer range of animated figures our robots continue to surprise and excite visitors at museums, theme parks, visitor attractions and trade shows as well as aid leading universities with AI and robotics research. Our robots are poised to break into the future mega-expansion service robot segment, with applications such as front of house, receptions, check-in desks, information points and PoS.
We are a team of dedicated engineers and creatives striving to develop the very best experiences for our customers. Our internal motto is ‘Be Wow’, everything we do is fun, entertaining or surprising to encounter. We always push the boundaries of what is possible in humanoid robotics, researching and developing new systems and techniques to further their appeal. We explore and challenge the human perception of robots as well as the fear and discomfort and the excitement and joy life‑like mechanical humanoids present.