Senior/Lead UI/UX Designer

The BDPN

Greater London

On-site

GBP 60,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Private medical care
Company bonus scheme
Onsite chef
Life insurance
Pension scheme
Healthcare plan

Job summary

Gram Games is seeking a Senior/Lead UI/UX Designer to drive the player experience for our latest mobile titles. You will work hands-on, from rough sketches to polished implementations in Unity, collaborating with artists, producers, and developers to define the visual language and usability.

You will lead UI work, create wireframes and assets, and ensure a cohesive, world-class visual identity across new IPs while balancing technical feasibility with creative vision.

Qualifications

  • Strong hands-on experience with UI implementation in the Unity Engine (UGUI or similar).
  • Proficiency in Photoshop and Figma for high-fidelity prototyping and asset creation.
  • Experience in the mobile game industry with mobile-specific design patterns and constraints.
  • Expert knowledge of UX principles with a focus on practical problem solving and rapid prototyping.
  • A portfolio demonstrating typography, color theory, and layout skills.

Responsibilities

  • Produce creative, player-focused wireframes, user flows, and documentation for new game mechanics.
  • Create UI art assets flexible across styles for the New Games pipeline.
  • Design and implement UI screens in Unity, matching the design vision.
  • Maintain a world-class visual identity for new IPs with designers and artists.
  • Collaborate with engineers and tech artists to optimize for mobile performance.
  • Guide and provide feedback to junior UI/UX teammates.

Skills

Unity UI
Photoshop
Figma
Mobile design
UX principles
Portfolio
Collaboration
Communication

Tools

Unity Engine (UGUI)
Adobe Illustrator

Job description

Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact.

At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you.

As a Senior/Lead UI/UX Designer at Gram Games, you will be a hands-on creative force driving the player experience for our newest mobile game projects. You will work at the heart of an experienced team, collaborating with artists, producers, and developers to define the visual language and usability of titles from their earliest stages. You are not just a strategist; you are a builder who can carry a design from a rough sketch to a polished, functional implementation in Unity.

Responsibilities

Produce creative, player-focused wireframes, user flows, and comprehensive supporting documentation that serve as the blueprint for new game mechanics.

Create stunning User Interface art assets that are flexible, efficient, and adaptable to a variety of artistic styles suitable for the "New Games" pipeline.

Design and directly implement user interface screens within Unity, ensuring that the final in-game experience matches the design vision.

Work closely with game designers and lead artists to establish and maintain a consistent, world-class visual identity for new IPs.

Partner with engineers and technical artists to solve complex implementation challenges and ensure designs are optimized for mobile performance.

Guide the work of other UI/UX artists, providing actionable feedback and fostering a culture of creative excellence.

Requirements

Strong hands-on experience with UI implementation in the Unity Engine (UGUI or similar) is essential.

Highly proficient in Photoshop and Figma for high-fidelity prototyping and asset creation.

Proven experience in the mobile game industry, with a deep understanding of mobile-specific design patterns and constraints.

Expert knowledge of UX principles with a focus on practical problem solving and rapid prototyping.

A portfolio demonstrating strong artistic sense, typography, color theory, and layout skills.

Extensive experience collaborating with engineers, artists, and product leads to balance creative vision with technical feasibility.

Exceptional teamwork and communication skills, with the ability to articulate design decisions to stakeholders.

Good to have

Knowledge of Adobe Illustrator, as well as UI animation and visual effects (VFX) skills.

Proactive ability to provide constructive feedback and receive it effectively to iterate on designs.

Experience with different methods of play-testing and the ability to translate player data into meaningful UI/UX improvements.

Experience working across multiple UI/UX styles simultaneously, from hyper-casual to mid-core aesthetics.

In return for bringing your expertise to this top-priority role, we offer some of the best benefits in the gaming industry!

Highly competitive salary

Private medical care

Company bonus scheme

Awesome onsite chef serving breakfast, lunch, and lots of treats (naughty and nice)

Life insurance and a favourable pension scheme

Healthcare cash plan including dental and optical coverage

Amazing tech to work with and consoles to play and relax with everywhere you look!

At Gram we embrace a hybrid work environment. Within this role, you would work 2 days per week in our London office and the remaining days at home.

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