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A UK-based game studio is seeking a Senior Gameplay Engineer to lead animation systems for an open-world game. This remote-friendly role focuses on crafting dynamic player experiences through gameplay and animation programming. Candidates should have a strong background in animation programming, advanced C++ skills, and knowledge of Unreal Engine 5. Join a passionate team and contribute to a large-scale, player-driven game.
Are you an experienced gameplay engineer with a passion for animation and bringing characters to life through seamless systems and expressive movement?
A UK-based game studio is looking for a Senior Gameplay Engineer to take the lead on animation systems for a new open-world survival crafting title, currently in early access and being built in Unreal Engine 5. This role combines gameplay and animation programming to craft immersive, dynamic player experiences - blending movement, combat, spellcasting, emotes, and more into polished, responsive systems.
This is a remote-friendly role with a few team onsite days per year in Cambridge, UK.
What you'll be doing:
What we're looking for:
This is a great opportunity to help define the animation experience in a large-scale, player-driven game world. If you enjoy working at the intersection of animation and gameplay, and want to help shape expressive, character-driven experiences – we’d love to hear from you.Apply now, or reach out to Alfie Brear - aab@skillsearch.com