Senior C++ Engineer - Low-Level Game Platform

Rockstar Games

Leeds

On-site

GBP 40,000 - 60,000

Full time

14 days+

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Job summary

Rockstar Games in Leeds is seeking a talented Software Engineer to support the Cfx.re creator platforms, including FiveM and RedM. You'll maintain and enhance code quality while driving release planning and resolving critical issues in a collaborative environment.

The ideal candidate has 5+ years of experience with C++ and strong problem-solving skills. Join Rockstar's inclusive and highly-motivated team, where you can learn and work with some of the industry's best talent.

Qualifications

  • 5+ years of experience on a software development team using C++.
  • Excellent problem-solving skills with an emphasis on debugging.
  • Experience with source control workflows including branch management.

Responsibilities

  • Maintain and improve existing and new codebases ensuring quality and efficiency.
  • Support software release processes across multiple branches.
  • Monitor platform health and performance metrics post-release.

Skills

C++
Debugging
Problem-solving
GitLab/GitHub
Analytical skills

Job description

At Rockstar Games, we create world-class entertainment experiences.

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar is on the lookout for a talented Software Engineer who possesses a strong interest in all the low-level technology that makes a modern video game tick to support the Cfx.re creator platforms, including FiveM and RedM. As a member of our team, you will need a critical and creative eye capable of putting forth innovative solutions to complex problems. If you like to understand how things really work “under the hood” of your favorite games, we’d love to hear from you.

This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Leeds, England.

WHAT WE DO
  • The Rockstar Creator Platform Team deliver a technology platform that enables players to experience community created content on fully customized dedicated servers where creators can develop their own game modes and other modifications in a variety of scripting languages.
  • We create technology, tools, and solutions to enhance the creator experience and empower our community to create and share any experience imaginable.
RESPONSIBILITIES
  • Maintain and improve existing and new codebases, ensuring high standards of quality, stability, and efficiency in collaboration with cross-functional teams.
  • Support software release processes across multiple branches, coordinating with production and engineering teams to ensure readiness and a high standard of quality.
  • Help identify, prioritize, and resolve critical issues, coordinating timely fixes while maintaining overall system stability.
  • Drive release planning, deployment, and rollback procedures.
  • Maintain and enhance build, test, and release automation pipelines to improve development workflows and deployment reliability.
  • Monitor platform health, performance metricsand operational KPIs post-release, helping drive issue resolution and continuous improvement.
  • Work across Creator Platform and broader Rockstar development teams to develop robust solutions for complex software challenges.
REQUIREMENTS
  • 5+ years of experience on a software development team using C++.
  • An understanding of computing fundamentals and related terminology.
  • Ability to manage large code bases with variety of different areas, with an understanding of risk associated with proposed changes
  • Excellent problem-solving skills with an emphasis on debugging C++ code.
  • Understanding of memory layout considerations as related to padding and cache efficiency.
  • Analytical skills geared towards the measurement of system performance, memory use, etc., plus the communication skills needed to generate solutions.
  • Experience with source control workflows, including branch management, code integration, conflict resolution, and maintaining stable development practices.
  • Proficient with GitLab and/or GitHub, including their CI/CD systems.
  • Ability to collaborate positively with other departments across Rockstar studios
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Self-motivated, enthusiastic/passionate about games and curious about how things work.
  • Experience with or interest in UGC.
  • Experience with security engineering.
  • Experience optimizing complex programs.
  • Experience with crash dumps.
  • Experience in developing C++ applications for multiple runtime environments.
HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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