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Realtime Artist (Expression of Interest)

Framestore Limited

Greater London

Hybrid

GBP 40,000 - 60,000

Full time

Today
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Job summary

A leading visual effects company in Greater London is seeking a Realtime Artist to contribute to film and episodic projects. This role involves creating optimised assets and real-time environments using Unreal Engine, collaborating across departments to ensure high standards. Ideal candidates will have a strong artistic vision and technical skills in 3D art and real-time workflows. The position is hybrid, requiring some days in the London studio.

Qualifications

  • Experience with Blueprints, Sequencer, Editor, lighting in Unreal Engine.
  • Understanding of real-time workflows and PBR.
  • Hands-on experience with lighting and rendering in real-time.

Responsibilities

  • Create optimised assets, shaders, lighting and particle effects in Unreal Engine.
  • Collaborate with artists on asset build and look development.
  • Build high-quality real-time environments for film and TV.

Skills

Proven experience working with Unreal Engine
Strong 3D art skills
Proficiency in modelling
Knowledge of Maya
Confidence with Photoshop

Tools

Unreal Engine
Maya
Photoshop
ZBrush/Mudbox
Substance Painter
Job description

Please note this is a speculative role. If we move to hire, the position will be hybrid and require days in our London studio as well as travel to film studios in North West London. We also cannot provide VISAs or relocation for this position, as it will be a contract role.

Framestore’s Preproduction Services division enables filmmakers and showrunners to make early-stage, creative decisions that can then guide their entire production. We have over a hundred creatives, technologists and producers working across concept art, previsualisation, virtual production, in-camera VFX, techvis and postvis.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

The Role

Framestore is looking for a Realtime Artist to join our growing Real-Time team. You’ll collaborate with supervisors, visualisation and VFX artists to create beautiful, optimised, realtime content for feature film and episodic projects.

This role is ideal for someone with a strong artistic eye and solid technical knowledge who enjoys solving creative challenges in Unreal Engine and pushing the boundaries of real-time production.

What you’ll be doing

You’ll work at the intersection of art and technology, helping bring environments, characters and effects to life in Unreal Engine. You’ll collaborate with artists across departments to develop assets, lighting and visual effects that meet the high standards of Framestore’s film and episodic work.

Key responsibilities include:

  • Creating optimised assets, shaders, lighting and particle effects in Unreal Engine
  • Collaborating with environment and character artists on asset build and look development
  • Building high-quality real-time environments for film, TV and virtual production
  • Adapting and optimising assets from art departments and VFX teams for in-engine use
  • Applying strong lighting techniques and guiding others on lighting best practices
  • Creation of blueprints and editor tools to help automate tasks and speed up workflows
  • Optimising content for performance and sharing modelling and texturing best practices
What we’re looking for
  • Proven experience working with Unreal Engine (Blueprints, Sequencer, Editor, lighting)
  • Strong 3D art skills, with a deep understanding of real-time workflows
  • Proficiency in modelling, texturing, shading, lighting, rigging and particle effects
  • Experience with PBR workflows and shader creation within Unreal Engine
  • Comfortable creating blueprints and editor tools to help automate tasks, level design optimisation, etc
  • Knowledge of Maya
  • Knowledge of PCG and/or Houdini for procedural workflows
  • Confidence with Photoshop, ZBrush/Mudbox, and Substance Painter
  • Experience across a full digital art pipeline, from modelling to level art and rendering
  • Clear communication skills and a collaborative, solution-focused mindset
  • Hands-on experience with lookdev, lighting, and rendering in real-time environments
  • A passion for innovation and helping shape the future of real-time filmmaking
Accessibility Statement

Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process

To apply, please complete the application form by following the link above or email your resume and portfolio to recruiters@framestore.com with the subject line: Realtime Artist - London

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

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