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Product Designer - Design Systems (Contract)

Suno

Boston

On-site

GBP 45,000 - 70,000

Part time

16 days ago

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Job summary

A creative technology company in the UK is looking for an experienced Design Systems Designer. This role involves formalizing the visual language and maintaining a cohesive design system. Ideal candidates will have a systems thinking approach, strong collaboration skills, and a passion for detail. This position is a 6-month contract with a possibility for full-time extension.

Qualifications

  • A systems thinker with an artist's heart.
  • Capable of leading traditional design projects occasionally.
  • Fluent in Figma components and front-end languages.
  • Detail-oriented with a focus on quality.
  • Collaborative with designers and engineers.
  • Proactive in identifying opportunities and improvements.

Responsibilities

  • Formalize and extend the visual language and design DNA.
  • Ensure clarity and cohesion across components and patterns.
  • Work with various teams to maintain consistency in design.

Skills

Systems thinking
Agility and flexibility
Technical curiosity
Craft obsession
Collaborative work
Proactive building

Tools

Figma
Front-end languages
React
Job description
About Suno

Suno is a music company built to amplify imagination. Powered by the world’s most advanced AI music model, Suno offers an unparalleled creative platform that includes Suno Studio, a breakthrough generative audio workstation. From shower-singers to aspiring songwriters to seasoned artists, Suno empowers a global community to create, share, and discover music—unlocking the joy of musical expression for all.

About the Role

We’re hiring an experienced Design Systems Designer to help us formalize and extend the foundation of our visual language and design DNA. You’ll work with Product Designers, Software and Design Engineers, Brand Designers, and more, to shape how our product looks, feels, functions, and scales across multiple products and platforms.

You’ll bring clarity and cohesion to every component, pattern, and motion principle. The system you build will make it easier (and more fun) for everyone to vibe code and design so that creativity flows freely, without ever losing consistency or soul.

This role is for a 6‑month contract, with potential to convert to full‑time, depending on the needs of the team at that time.

Check out the Suno version of this role here!

What You'll Need
  • A systems thinker with an artist’s heart. You see patterns everywhere, but you also care deeply about the artistry behind the pixels. You love bringing structure to creativity without dulling its spark.

  • Not “just” a systems designer. You’ll spend the majority of your time on the design system, but we value agility and flexibility, so we expect you to occasionally lead more traditional design projects as well.

  • Technically curious. You believe vibe coding is the future of design, and you’re not afraid to peek under the hood to understand how things really work. You’re fluent in Figma components and front‑end languages, allowing you to bridge Figma MCP and FE tokens.

  • Craft‑obsessed. You can zoom out to a birds-eye-view, and zoom into the most granular details, from typography minutiae to subtle microinteractions. You know that quality is built through care and precision, and you sweat the small stuff that add up to big differences.

  • Collaborative to your core. You work hand-in-hand with other designers, engineers, and brand partners to make sure the system feels magical and practical, and works across the varying needs of the various teams that will leverage it.

  • A proactive builder. You thrive in ambiguity; spotting opportunities, proposing improvements, and creating order out of creative chaos.

Nice‑to-haves
  • Experience evolving and maintaining a design system used across multiple products and platforms

  • Comfort with front‑end concepts (React, design tokens, accessibility, MCP, vibe coding)

  • Passion for music, creativity tools, or the intersection of design and AI

  • Experience in early-stage, fast-moving product environments

  • A knack for turning the abstract into something beautiful and useful

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