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Principal Technical Artist: Animation New

Rockstar Games

Leeds

On-site

GBP 50,000 - 70,000

Full time

Today
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Job summary

A leading game development studio in Leeds seeks a Principal Technical Artist to enhance tools and manage complex workflows. Ideal candidates have over 8 years of experience, strong coding and 3D animation skills. This full-time in-office role offers a collaborative environment and significant creative contributions.

Benefits

Training Provided
Regular team and company events
Free drinks, fruit or food
Subsidized public transport
Flexible working
Free Gym or Gym Subsidy
Private Medical/Dental healthcare
Annual Health Check
Bonus/Reward Scheme
Childcare Vouchers
Cycle to work scheme
Language Classes

Qualifications

  • 8+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience mentoring more junior team members.
  • Experience working on long-term projects or toolsets.

Responsibilities

  • Create and maintain animation tools and pipelines.
  • Work closely with Technical Artists and related departments.
  • Develop automated solutions to process data without user input.

Skills

Coding UI using PySide or PyQt
3D animation systems understanding
Software engineering concepts
Problem-solving skills
Driving new ideas from conception to final product
Writing C++
Multi-platform, multi-project environment
Job description
Job Overview

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium – all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Principal Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar's unique game development studio in the heart of Leeds.

At Rockstar Games, we create world-class entertainment experiences.

Responsibilities
  • Create and maintain animation tools and pipelines.
  • Continually innovate while solving technical problems.
  • Work closely with fellow Technical Artists and related departments where tools and pipelines intersect.
  • Provide support for an ever-growing animation team.
  • Design, develop, and support animation tools and pipelines in DCC and standalone contexts.
  • Develop automated solutions to process data without user input.
  • Provide thorough and thoughtful feedback (for example during code reviews and mentorship).
  • Work with Runtime and Animation teams to push engine features forward.
  • Write clear documentation for tools and workflows created.
  • Help problem solve and diagnose unexpected issues affecting animators.
Qualifications
  • 8+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience working through a full production cycle of a released game or equivalent experience working on long-term projects or toolsets.
  • Experience mentoring more junior team members.
  • Strong understanding of coding UI using PySide or PyQt including use of advanced features.
  • Strong understanding of the underlying math that 3D animation systems utilize.
  • Strong understanding of software engineering concepts and patterns.
  • Strong problem-solving skills and ability to think outside the box.
  • Experience driving new ideas forward from conception to final product.
  • Experience writing C++.
  • Experience working with in-engine animation systems.
  • Knowledge of character rigging and related tools and systems; experience working with package management and deployment systems (e.g. rez, pypi).
  • Professional experience working as an Animator in games or VFX (although this is not an Animator role).
  • Professional experience working and developing in a multi-platform, multi-project environment.
  • Professional experience working in a large team spread across multiple locations and timezones.
Benefits
  • Training Provided
  • Regular team and company events
  • Free drinks, fruit or food
  • Subsidized public transport
  • Flexible working
  • Free Gym or Gym Subsidy
  • Private Medical/Dental healthcare
  • Annual Health Check
  • Bonus/Reward Scheme
  • Childcare Vouchers
  • Cycle to work scheme
  • Language Classes
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