Principal Backend Architect for Live Game Services
The Multiplayer Group
United Kingdom
On-site
GBP 60,000 - 80,000
Full time
14 days+
Application generator
Get a reply from this employer — a resume and cover letter tailored to exactly what they’re hiring for.
Get past ATS filters
Job summary
A leading gaming company in the UK is seeking a Principal Software Engineer for backend services. You will lead the architecture of major game titles, mentor the engineering team, and act as the key contact for external clients. Candidates must have experience in game development and architecting distributed applications, alongside familiarity with various programming languages such as Java and Golang. The position involves collaboration with project managers and production teams to ensure successful project delivery.
Qualifications
Experience in game development and shipping multiple live games with high concurrent user counts.
Proven experience architecting distributed applications with high user bases.
Production experience with at least one of Java, Golang, C#, C++, Kotlin.
Responsibilities
Define the technical architecture for major game titles.
Act as the engineering contact for external co-dev clients.
Mentor the engineering team and help develop junior engineers.
Skills
Game development experience
Architecting distributed applications
Java
Golang
C#
Cloud platforms
Kubernetes
Docker
SQL
NoSQL
CI/CD pipelines
Tools
AWS
Terraform
Google Cloud
Microsoft Azure
Job description
A leading gaming company in the UK is seeking a Principal Software Engineer for backend services. You will lead the architecture of major game titles, mentor the engineering team, and act as the key contact for external clients. Candidates must have experience in game development and architecting distributed applications, alongside familiarity with various programming languages such as Java and Golang. The position involves collaboration with project managers and production teams to ensure successful project delivery.