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NVIDIA Isaac Sim (Simulation Engineer) - 54835

Turing

Remote

GBP 80,000 - 100,000

Part time

Today
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Job summary

A leading research accelerator for AI is seeking a Simulation Asset & Environment Specialist for an immediate contract. This role involves transforming 3D models into assets compatible with NVIDIA Isaac Sim, requiring a strong understanding of USD structures and Python scripting. You will manage asset preparation and environment assembly while ensuring performance optimization. Ideal candidates should have experience with physics simulation and proficiency in 3D DCC tools like Blender or Maya. The initial contract is for 2 months, with remote working flexibility.

Qualifications

  • Deep familiarity with the NVIDIA Isaac Sim interface and toolset.
  • Strong understanding of USD for 3D model manipulation.
  • Experience with convex decomposition and material property tuning.
  • Proficient in Python for automation and scripting.
  • Experience with 3D DCC tools for geometry adjustments.

Responsibilities

  • Transform raw 3D models into simulation-ready assets for NVIDIA Isaac Sim.
  • Ingest 3D models and configure them for perception and physics tasks.
  • Build and validate simulation scenes while optimizing performance.
  • Use Python & OmniKit for behavior scripting and documenting workflows.

Skills

Deep familiarity with NVIDIA Isaac Sim & Omniverse
Strong understanding of USD (Universal Scene Description)
Experience with physics simulation
Ability to write Python scripts
Proficiency in Blender, Maya, or Max
Job description
About Turing :

Based in San Francisco, California, Turing is the world’s leading research accelerator for frontier AI labs and a trusted partner for global enterprises deploying advanced AI systems. Turing supports customers in two ways : first, by accelerating frontier research with high-quality data, advanced training pipelines, plus top AI researchers who specialize in coding, reasoning, STEM, multilinguality, multimodality, and agents; and second, by applying that expertise to help enterprises transform AI from proof of concept into proprietary intelligence with systems that perform reliably, deliver measurable impact, and drive lasting results on the P&L.

Job Overview :

We are looking for a highly skilled Simulation Asset & Environment Specialist for an immediate project contract - initial duration will be 2 months with potential to extend beyond. This is a high-impact role bridging the gap between 3D art and Robotics Engineering.

You will be responsible for transforming raw 3D models into fully functional, "simulation-ready" assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation .

Key Responsibilities :
  • Asset Prep : Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision geometry, articulation).
  • Environment Assembly : Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism.
  • Pipeline & Logic : Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability.
Must-Have Qualifications :
  • NVIDIA Isaac Sim & Omniverse : Deep familiarity with the interface and toolset.
  • USD (Universal Scene Description) : Strong understanding of layering, variants, and composition arcs.
  • Physics Simulation : Experience creating convex decomposition colliders, setting joint articulation, and tuning material properties .
  • Python Scripting : Ability to write scripts for Isaac Sim extensions or asset automation.
  • 3D DCC Tools : Proficiency in Blender, Maya, or Max for basic geometry adjustment.
Contract Details :
  • Time Commitment : 20-40 hours per week
  • Project Duration : Initially 2 months - extendable by mutual agreement
  • Start Date : Immediate
  • Location : Remote

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