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Manager - Character Artist

Obsidian Entertainment

Irvine

Hybrid

GBP 91,000 - 136,000

Full time

2 days ago
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Job summary

A gaming studio is looking for a talented Character Artist to join their RPG development team in Irvine, California. The ideal candidate will have over 8 years of experience in the game industry, including at least one shipped title. Strong skills in major 3D tools such as Maya and Unreal Engine 5.x are essential. This hybrid position requires at least 3 days a week on-site. Salary range is estimated between $120,730 and $178,940 per year.

Qualifications

  • 8+ years of game industry experience with 1 shipped title as a Character Artist.
  • Proficiency in major 3D modeling and texturing tools.
  • Strong high and low poly modeling skills.
  • Demonstrable experience using Unreal Engine 5.x at a senior level.

Responsibilities

  • Sculpt, model, and texture AAA-quality characters and creatures.
  • Collaborate with art leads to meet visual targets.
  • Participate in project problem-solving discussions.
  • Maintain effective character asset pipelines for RPG content.

Skills

AAA-quality art creation
Character design
High and low poly modeling
Unreal Engine 5.x
Human and animal anatomy

Tools

Maya
Z-Brush
Substance Painter
Marvelous Designer
Photoshop
Job description

Obsidian Entertainment is looking for a talented and self-motivated Character Artist to join our growing team of RPG developers.

The Character Artist position requires knowledge of current AAA-quality art creation, consistent character design, and effective character art pipelines. This person appreciates the value of the production schedule and how to fit project goals within it. This position requires the ability to work hybrid at minimum 3 days a week at the Obsidian Entertainment office in Irvine, CA.

Responsibilities
  • Sculpt, model,and UV meshes, as well as create textures and materials for AAA-quality characters and creatures

  • Work closely with art leads to ensure visual targets are met and stylistically consistent

  • Participate in technical and aesthetic problem-solving discussions for the entire project

  • Evolve and maintain an effective character asset pipeline to produce content for an RPG

Requirements
  • 8+ years of game industry experience with 1 shipped title as a Character Artist

  • Proficiency in Maya, Z-Brush, Substance Painter, Marvelous Designer, and Photoshop

  • Strong high and low poly modeling skills

  • Demonstrable experience using Unreal Engine 5.x at a senior level

  • Strong knowledge of human anatomy, clothing creation tools, and animal anatomy

  • Experience managing and coaching employees

Pluses
  • Texture and shader creation skills within a PBR pipeline

  • Knowledge of rig creation and skinning

  • Character and prop conceptual design skills

Portfolio Requirements
  • A web portfolio that demonstrates a range of high-quality, 3D art

  • Examples of modeled, textured, and lit characters

  • Samples from previous industry work

Portfolio Pluses
  • Hard surface modeling examples

  • Real-time shader examples

  • Advanced material and rendering samples

  • Quality 2D or 3D conceptual examples

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

The estimated base pay range for this role is:

  • $120,730- $178,940per year

Please, no phone calls or drop-ins. We only accept electronic applications.

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