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Lead Graphics Programmer C++ UE4/5

Amiqus Games

Royal Leamington Spa

Hybrid

GBP 80,000 - 100,000

Full time

30+ days ago

Job summary

A leading game development company in Royal Leamington Spa is seeking a Lead Graphics Programmer to develop AAA quality rendering features for their game. You will lead a talented team, collaborating to optimize performance and drive innovation in graphics. The ideal candidate has experience in C++, HLSL, and Unreal Engine, alongside a passion for gaming. This role offers a hybrid work model with diverse benefits.

Benefits

23 days annual leave
Enhanced Maternity and Paternity pay
Private Healthcare
Flexible working hours
Learning days
Technology scheme

Qualifications

  • Proven experience in graphics programming.
  • Deep knowledge of graphics technologies for AAA games.
  • Prior experience in line management or leading engineering teams.

Responsibilities

  • Lead and mentor the Graphics team.
  • Oversee the delivery of rendering features.
  • Profile and optimise existing code and systems.

Skills

Graphics programming
C++
HLSL
Unreal Engine 4 or 5
3D maths
Communication skills
Debugging
Job description
About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.

This role is hybrid, 2 days per week in the Leamington Spa studio

Visa sponsorship isn\u2019t available on this occasion

The Role

We\u2019re looking for a Lead Graphics Programmer to help shape the future of our game. In at the start as we pivot to UE5 you\u2019ll be responsible for the development of new rendering features for our game, optimising and maintaining the graphical performance of our product to AAA fidelity.

You will be working in collaboration with a highly talented, diverse team to create world-class gameplay.

Responsibilities
  • Lead and mentor the Graphics team, fostering a collaborative and inclusive environment.
  • Oversee the planning, scoping, and delivery of Rendering features and shaders that support our stated goal of AAA fidelity.
  • Liaising with tech art and other disciplines to help art and design teams on multiple projects direct their efforts.
  • Lead the establishment of pragmatic performance budgets in collaboration with other teams.
  • Profiling and optimising existing code and systems.
  • Review and approve technical documentation and architectural decisions.
  • Ensure high-quality code through best practices and automated testing.
  • Identify risks and proactively implement mitigation strategies.
  • Champion continuous improvement and innovation in Graphics development.
  • Contribute to the studio\u2019s technical direction and culture of excellence.
Knowledge, Skills & Experience
  • Proven Experience in graphics programming
  • Deep knowledge of key technologies used in graphics programming for AAA games, such as C++ and HLSL.
  • Experience with Unreal Engine 4 or 5 Rendering pipeline.
  • An eye for aesthetics - the ability to discuss with artists what works visually and how to make it fit into a game.
  • Proven experience with Debugging and data and performance optimisation.
  • Strong understanding of 3D maths and data structures
  • Solid understanding of software architecture and engineering best practices.
  • Excellent communication and documentation skills.
  • Self-driven with a proactive mindset and attention to detail.
  • A genuine passion for games and game development.
  • Prior experience in line management or leading engineering teams.
Benefits

What we offer

  • Healthy work-life balance:
  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours

Support for family life:

  • Enhanced Maternity and Paternity pay
  • Private Healthcare which includes Optical & Dental

Great office environment:

  • A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking

Health & wellbeing support:

  • Company sick pay
  • 2 days paid Mental Health leave per year
  • Access to 24/7 doctors
  • Employee Assistance Programme
  • \u00a3300 wellbeing stipend every January

Learning support:

  • Learning days
  • Unlimited access to Udemy courses

Additional financial support:

  • Technology scheme (up to £750)
  • Discount Club at over 350 high street stores
  • Discretionary Cost of Living Payments
  • Relocation benefits
  • Electric Car Vehicle Scheme
  • Bonus

Connection and perks:

  • Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

To apply please send your CV to simon.pittam@amiqus.com - Exclusive SCI Recruiter

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