Lead Animator — Shape a Next-Gen Unannounced Shooter

Festybay

Oxford

Hybrid

GBP 55,000 - 75,000

Full time

14 days+
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Benefits offered by this job

22 days holiday, increasing with service
Private Medical Insurance
Enhanced Pension Scheme
Employee Assistance Programme
Wide range of discounts and social events

Job summary

A game development studio in Oxford is seeking a highly skilled Lead Animator for a major unannounced project. The role offers hybrid working options and includes leading a team to create high-quality in-game animations. The ideal candidate will have strong knowledge of animation principles and technical mastery of tools like Maya and Blender. Additional benefits include private medical insurance, enhanced leave options, and a supportive work environment. Candidates must have the permanent right to work in the UK.

Qualifications

  • Strong understanding of core animation principles for creature and viewport motions.
  • Experience with motion capture pipelines.
  • Proven leadership experience with clear communication skills.

Responsibilities

  • Lead and mentor animators while establishing benchmarks.
  • Create high-quality in-game animations and provide feedback.
  • Collaborate with various teams to ensure seamless integration.

Skills

Animation Fundamentals
Technical Mastery of Maya
Leadership & Pipeline
Problem Solving

Tools

Maya
Blender

Job description

A game development studio in Oxford is seeking a highly skilled Lead Animator for a major unannounced project. The role offers hybrid working options and includes leading a team to create high-quality in-game animations. The ideal candidate will have strong knowledge of animation principles and technical mastery of tools like Maya and Blender. Additional benefits include private medical insurance, enhanced leave options, and a supportive work environment. Candidates must have the permanent right to work in the UK.
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