Junior Animator

Rebellion

Warwick

On-site

GBP 22,000 - 30,000

Full time

14 days+

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Benefits offered by this job

Private Medical Insurance
Enhanced Pension Scheme
Life Assurance
Income Protection
Critical Illness Cover
Relocation package

Job summary

Rebellion in the UK is seeking a Junior Animator to join our world-class team across Oxford or Warwick studios. You will craft captivating gameplay animations for our projects, ensuring cohesion with technical specs and artistic vision. This is a chance to contribute to a legacy of success and grow with a multi-disciplinary group.

Relocation support is provided, including moving assistance and temporary accommodation, to help you settle in quickly and join our vibrant studios.

Qualifications

  • Good understanding of 3D software such as Maya, Motion Builder or equivalent animation software.
  • Good understanding of acting techniques, cinematography, and visual storytelling.
  • Able to animate realistic character and creature motion.
  • Ability to collaborate with technical animators in relation to rigging and skinning.
  • Good knowledge of production pipelines.
  • You are a proficient game dev enthusiast with a passion for gameplay animation.
  • Experience of Motion Capture data capturing, processing and pipelines.

Responsibilities

  • Create consistent high-quality gameplay character and creature animations.
  • Use your knowledge of timing, exaggeration, weighting/scale, ease in/out, overlapping actions, anticipation, secondary motion, framing, squash/stretch, arcs and perspective to create 3D animations.
  • Good knowledge of best practices, production pipelines and workflows.
  • Collaborate and interpret feedback from other disciplines to create engaging animations.
  • Using knowledge of other game engines, develop an understanding of our custom engine and tools.
  • Clean, blend, fix and polish motion capture data to a high standard
  • Track and update the progress of day-to-day tasks using JIRA.

Skills

3D animation
Character animation
Timing & movement
Collaboration
Game engine workflows
Motion capture processing
Proficiency with game dev

Tools

Maya
MotionBuilder

Job description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

Join our passionate team as a Junior Animator and lend your talents to an exciting, yet-to-be-revealed project! This is a fantastic chance to play a pivotal role in a venture that builds upon Rebellion's legacy of success.

In the role of Junior Animator, you'll craft captivating gameplay animations for our projects, ensuring your work is not only cohesive but also aligns with the project's technical specifications and artistic vision.

This exciting opportunity can be based out of either of our studios in Oxford or Warwick, offering flexibility, collaboration and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

Responsibilities
  • Create consistent high-quality gameplay character and creature animations.
  • Use your knowledge of timing, exaggeration, weighting/scale, ease in/out, overlapping actions, anticipation, secondary motion, framing, squash/stretch, arcs and perspective to create 3D animations.
  • Good knowledge of best practices, production pipelines and workflows.
  • Collaborate and interpret feedback from other disciplines to create engaging animations.
  • Using knowledge of other game engines, develop an understanding of our custom engine and tools.
  • Clean, blend, fix and polish motion capture data to a high standard
  • Track and update the progress of day-to-day tasks using JIRA.
Requirements
  • Good understanding of 3D software such as Maya, Motion Builder or equivalent animation software.
  • Good understanding of acting techniques, cinematography, and visual storytelling.
  • Able to animate realistic character and creature motion.
  • Ability to collaborate with technical animators in relation to rigging and skinning.
  • Good knowledge of production pipelines.
  • You are a proficient game dev enthusiast with a passion for gameplay animation.
  • Experience of Motion Capture data capturing, processing and pipelines.
Benefits
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more... including a wide range of discounts, freebies, and social events!
Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

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