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Graduate Character Artist

Frontier Developments plc

Hartford

On-site

GBP 60,000 - 80,000

Full time

Today
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Job summary

A leading game development company in the United Kingdom is seeking a talented 3D Character Artist to create game-ready models and textures. You will collaborate with fellow artists, maintain quality throughout development, and contribute ideas for improvement. Ideal candidates will have a strong portfolio in anatomical sculpting and experience with industry-standard tools like Maya and ZBrush. A competitive salary and extensive benefits package are offered.

Benefits

Competitive salary
Success-based annual bonus
Private family healthcare
Flexitime working hours
Cycle to Work scheme
In-house subsidised catering

Qualifications

  • Demonstrated expertise in anatomical and organic sculpting from reference.
  • Ability to work collaboratively and take feedback.
  • Experience with translating 2D concepts into 3D models.
  • Excellent Substance Painter texturing skills.

Responsibilities

  • Creating game-ready 3D models and textures.
  • Collaborating with Character Artists.
  • Suggesting improvements to existing pipelines.
  • Participating in team meetings and supporting overall development.

Skills

3D modeling
Texturing
Collaboration
Anatomical sculpting
Concept interpretation
UV mapping
Real-time character pipeline knowledge
Communication skills

Education

Art degree or relevant game art course

Tools

Maya
ZBrush
Substance Painter
Job description
Responsibilities
  • Creating game-ready 3D models and textures using Maya, ZBrush and Substance Painter.
  • Collaborating with fellow Character Artists to maintain the highest quality throughout development, delivering models on budget, on time and in the appropriate art style.
  • Bringing a new perspective, and where appropriate, suggesting potential improvements to existing pipelines.
  • Actively participating in team meetings and contributing to the overall development process., You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
  • Demonstrated expertise in anatomical and organic sculpting from reference, with a portfolio showcasing work across both stylised and realistic art styles.
  • Ability to work collaboratively and take on feedback and guidance from the rest of the team.
  • Experience with translating 2D concepts or reference into 3D Character models. Making artistic decisions to troubleshoot the transformative process and refine the final 3D design.
  • Ability to adapt to and work within established art styles, ensuring consistency with the concept art.
  • An exceptional level of character modelling in ZBrush.
  • Extensive knowledge of preferred 3D packages such as Maya.
  • Excellent Substance Painter texturing skills and hand painting.
  • Familiarity with the entire real-time character pipeline from high-poly sculpting, retopology, UV mapping, baking, texture creation and ending in the setup and exporting of assets to game.
  • An awareness of the importance of efficient UV layouts and mesh topology, to ensure that character models are optimised for performance, budgets and deform well when animated.
  • Experience with PBR materials and real-time engines.
  • An understanding of development pipelines, including how your work will be used in dependent disciplines.
  • Excellent communication skills are essential.
Bonus/Additional Qualifications
  • Solid foundational art skills such as 2D drawing.
  • An Art degree or relevant game art course.
  • Genuine passion for sculpting creatures.
Wellbeing and Benefits

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.

Additional Information

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

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