GPU Software Engineer

Cirrus Selection Limited

West of England

Hybrid

GBP 53,000 - 60,000

Full time

2 days ago
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Benefits offered by this job

Bonus
Pension
Flexi days
Flexible working
Parental leave
Healthcare plan
Free parking
Subsidised meals

Job summary

Cirrus Selection Limited is looking for a GPU Software Engineer to design and implement real-time 3D rendering and physics-based simulations on the GPU for defence applications. The role focuses on C++ development and CUDA/OpenGL/Vulkan, translating RF/EO/IR models into efficient software.

Based in Stevenage, the role offers a salary of £53,000–£60,000 plus a bonus, with hybrid working (2–4 days on site) and a strong benefits package including pension and healthcare.

Qualifications

  • Strong, practical C++ development experience.
  • Hands-on GPU programming with CUDA/OpenGL/Vulkan.
  • A working understanding of RF or EO/IR physics and turning models into software.
  • Good engineering habits: testing, Git, CI/CD, maintainable code.
  • A degree in a relevant field or equivalent professional experience.

Responsibilities

  • Build 3D rendering and physics-based simulation software in C++, on the GPU.
  • Create new capabilities from scratch and accelerate with GPU hardware.
  • Convert RF/EO/IR physics models into efficient libraries and apps.
  • Integrate rendering engines into software and hardware test environments.
  • Collaborate with stakeholders on requirements, risks and options.
  • Allocate research time for AI and decide future simulation directions.

Skills

C++ development
GPU programming
CUDA/OpenGL/Vulkan
RF/EO-IR physics models
Testing, Git, CI/CD
Software degree or equivalent

Education

Degree in Software Engineering / Physics / Engineering / Maths

Tools

Git
CI/CD

Job description

GPU Software Engineer, Rendering and Sensor Simulation

Based in Stevenage

Salary from £53,000 to £60,000 + bonus | Hybrid, 2 to 4 days on site

Game engines render the world for human eyes. This team renders it for a complex defence system.

You’ll write C++ and GPU code (CUDA, OpenGL or Vulkan) that simulates how radar and electro-optical sensors see targets, terrain and atmosphere. It has to be physically accurate, and fast enough to be useful. This is called scene generation. It’s used to test and certify new weapon systems, and to check how systems already in service will cope with new threats.

Before you read on: you must be a British citizen due to security clearance requirements(dual nationals with British citizenship are fine).

What you’ll do
  • Build 3D rendering and physics-based simulation software in C++, running on the GPU
  • Build new capability from scratch, and use GPU acceleration to speed up existing products
  • Turn RF or EO/IR physics models into efficient, maintainable libraries and applications
  • Integrate your rendering engines into software and hardware test environments
  • Work with programme stakeholders on requirements, risks and technical options
  • Spend real time on research, including AI, and help decide where the simulation capability goes next

You’ll be in a small software team with plenty of independence. You only need a background in one of RF or EO/IR, and you’ll get to work in both.

What you’ll need

Essential:

  • Strong, practical C++ development experience
  • Hands-on GPU programming with at least one of CUDA, OpenGL or Vulkan
  • A working understanding of the physics behind RF or EO/IR propagation and sensing, and experience turning physical models into software
  • Good engineering habits: unit and system testing, Git, CI/CD, and code someone else can maintain
  • A degree in Software Engineering, Physics, Engineering, Maths or similar, or equivalent professional experience

Desirable:

  • Experience with real-time rendering, graphics engines or simulation engines (games, VFX and HPC backgrounds are welcome)
  • Experience with radar, sensor modelling or synthetic environments
  • Experience in defence or another regulated engineering field

Your experience can come from industry, a PhD or research post, or a serious independent project. What matters is that you can show it.

What’s in it for you
  • £53,000 to £60,000 depending on experience
  • Bonus of up to £2,500
  • Pension of up to 14% combined
  • Up to 15 extra flexi days a year, plus paid overtime
  • Flexible working welcome, and enhanced parental leave of up to 26 weeks
  • Subsidised meals, free parking and a healthcare cash plan
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