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General Counsel

tinyBuild

City Of London

Remote

GBP 80,000 - 120,000

Full time

Today
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Job summary

A remote-first publishing company seeks an experienced legal leader to manage commercial and publishing operations. The role involves leading platform agreements, managing outside counsel, and setting legal processes. Ideal candidates will have 8-12 years of experience in the gaming industry, especially in negotiation under Delaware law. This full-time position offers the freedom to work from home and requires strong documentation skills.

Qualifications

  • 8-12 years PQE including in-house experience at a video-game publisher/platform.
  • Deep commercial/publishing negotiation experience under Delaware law (US).
  • Builder mindset with experience in rolling out templates/processes.

Responsibilities

  • Own end-to-end commercial & publishing work including co-dev and milestone agreements.
  • Lead platform/distribution agreements and legal policies.
  • Build scalable playbooks with templates and approval matrices.
  • Manage outside counsel for IP litigation and M&A.
  • Mentor paralegal, set cadence and quality expectations.

Skills

General Counsel
Legal Case Management
Legal Drafting
Litigation
Intellectual Property Law
Legal Counsel
Legal Research
Securities Law
Employment & Labor Law
Real Estate Law
Negotiation
Contracts
Job description
Location

Remote (US East Coast or EU preferred)

Team

You an experienced paralegal

Reports to

CEO (with board exposure)

About us

We are a lean PC / console publisher with global launches and a remote‑first culture. Low overhead high ownership and the freedom to do focused work from your home office.

Why this role exists

We want a seasoned #2 from a major publisher / platform to become our first in‑house legal leader. You’ll run the function immediately and have a structured path to a formal GC title (and company secretary duties) after agreed milestones.

What you’ll do
  • Own end‑to‑end commercial & publishing work: co‑dev / OW work‑for‑hire milestone & rev‑share porting / localization marketing / UA / creator deals vendor frameworks.
  • Lead platform / distribution agreements (Steam / console stores) age ratings (ESRB / PEGI / USK) and live‑ops / legal policies (UGC online safety / age‑appropriate design T&S escalation).
  • Build scalable playbooks: templates clause libraries approval matrices and a simple contract intake / SLA.
  • Manage outside counsel (IP litigation, employment, tax, M&A).
  • Support board / CorpGov (insider list options / RSUs disclosures policy updates).
  • Mentor and direct our paralegal; set cadence, priorities and quality bars.
What success looks like (promotion milestones)

Within 6‑12 months you’ll:

  • Implemented a contract program (templates intake) with
  • Closed publisher / studio / platform deals independently with clean handoffs to production / finance.
  • Built a lean panel of outside counsel with pre‑agreed fee caps.
  • Presented quarterly legal / risks dashboard to execs / board.
What you’ve done

8‑12 years PQE including in‑house at a video‑game publisher / platform (US or EU).

Deep commercial / publishing negotiation under Delaware law (US).

Builder mindset

You’ve rolled out templates / process in a lean environment; you like remote work and clear documentation.

Nice‑to‑haves
  • Ratings / loot box / age‑design exposure
  • Subscriptions / e‑commerce
  • Production fluency
  • Cross‑border (USUK / EU)
How we work

Remote‑first home‑office friendly core hours overlapping ET / UK minimal meetings, strong docs and real ownership.

How to apply

Send a short note resume (or LinkedIn) and 12 anonymized deal summaries that show your publishing / studio work.

Key Skills
  • General Counsel
  • Legal Case Management
  • Legal Drafting
  • Litigation
  • Intellectual Property Law
  • Legal Counsel
  • Legal Research
  • Securities Law
  • Employment & Labor Law
  • Real Estate Law
  • Negotiation
  • Contracts
Employment Type

Full Time

Experience

years

Vacancy

1

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