Games Design & Digital Technologies Lecturer

Morgan Hunt

Grimsby

Sur place

GBP 32 000 - 42 000

Plein temps

Il y a 2 jours
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Résumé du poste

Morgan Hunt is seeking an experienced educator to deliver comprehensive games design modules in a higher-education setting. The role involves practical and theoretical teaching across games conceptualisation, art, and development, using industry-standard tools and engines.

You will supervise student portfolios and major projects, provide pastoral support, and foster industry engagement through live briefs and guest talks.

Qualifications

  • Background in game design or game development, with relevant industry experience or a related degree.
  • Proficiency in core game development pipelines (2D/3D art, asset creation, engine implementation).
  • Teaching qualification (PGCE, Cert Ed, or equivalent) or willingness to work towards one.
  • Commitment to safeguarding and promoting welfare of learners.

Responsabilités

  • Curriculum Delivery: Teach and deliver games design modules (conceptualisation, game art, development).
  • Software & Tools Instruction: Guide students using Unreal Engine, Unity, Photoshop, 3D modelling, UI design tools.
  • Project Supervision: Oversee student portfolios and major studio projects.
  • Pastoral Support: Provide tutorials, mentoring, progress tracking.
  • Industry Engagement: Integrate work experience, live briefs, and guest sessions into curriculum.

Connaissances

Game design
Industry experience
Asset creation
Engine knowledge

Formation

Related degree

Outils

Unreal Engine
Unity
Adobe Photoshop
3D modelling
UI design software

Description du poste

Key Responsibilities

  • Curriculum Delivery: Teach and deliver practical and theoretical games design modules (such as games conceptualisation, game art, and game development).
  • Software & Tools Instruction: Guide students using industry-standard tools like Unreal Engine, Unity, Adobe Photoshop, 3D modelling packages, and UI design software.
  • Project Supervision: Oversee student portfolios, individual projects, and major studio-based team final projects.
  • Pastoral Support: Provide group tutorials, student mentoring, and progress tracking.
  • Industry Engagement: Integrate work experience opportunities, live briefs, and guest speaker sessions into the curriculum.

Essential Requirements & Qualifications

  • Background & Knowledge: A background in game design, game development, or digital media, backed by relevant industry experience or a related degree.
  • Technical Skills: Proficiency in core game development pipelines (2D/3D art, asset creation, engine implementation).
  • Teaching Qualifications: A teaching qualification (such as a PGCE, Cert Ed, or equivalent) or a willingness to work towards obtaining one.
  • Safeguarding: Commitment to safeguarding and promoting the welfare of young people and adult learners.
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