Game Client Developer — Hybrid, London

Push Gaming

Greater London

Hybrid

GBP 55,000 - 75,000

Full time

3 days ago
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Job summary

Push Gaming in London is seeking a mid-level Game Client Developer to implement and maintain the front-end of our slot titles on the studio's shared framework and game template. You will deliver gameplay interfaces and visual functionality for both new titles and clones, focused on stability and performance.

As a self-sufficient developer, you will own features end-to-end within the team, tackling edge cases with minimal guidance and contributing to reusable components and tooling.

Qualifications

  • 2+ years of professional experience in client-side game development or a related role.
  • Strong OO programming and design pattern knowledge; debugging, performance optimisation, and Git.
  • Experience with Git and shared codebases; comfortable with cross-functional collaboration.
  • Nice-to-have: slot/iGaming development and atlas/spritesheet pipelines.

Responsibilities

  • Develop, maintain, and optimise front-end game features, UI elements, and visual effects on the shared framework and game template.
  • Implement game logic within the engine; the client renders an outcome that is determined by the server.
  • Build clones and reskins as thin overlays on their family base; flag base changes.
  • Debug across devices; collaborate with QA, artists, animators and game designers on per-title integration.
  • Participate in peer review; contribute to reusable components and tooling.
  • Maintain rendering literacy: draw calls, sprite batching, textures.
  • Follow coding standards and workflows; deliver against the games roadmap.
  • Take on additional tasks related to the role as needed.

Skills

Client-side dev
OO programming
Design patterns
Problem solving
Cross-functional teamwork

Tools

Git
Spritesheet pipelines
Atlas pipelines

Job description

Push Gaming in London is seeking a mid-level Game Client Developer to implement and maintain the front-end of our slot titles on the studio's shared framework and game template. You will deliver gameplay interfaces and visual functionality for both new titles and clones, focused on stability and performance.

As a self-sufficient developer, you will own features end-to-end within the team, tackling edge cases with minimal guidance and contributing to reusable components and tooling.

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