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Frontier Developments in Cambridge is seeking a dedicated 3D character artist to create game-ready characters and creatures for our simulation titles. You will work with real-time pipelines and contribute to both realistic and stylised aesthetics.
You will model with Maya and ZBrush, texture with Substance Painter, and ensure topology, UVs and baking meet performance budgets. A strong portfolio is essential; relocation support available, hybrid in-studio arrangement in Cambridge.
Create game-ready characters and creatures across realistic and stylised art styles for Frontier’s simulation games.
Location: Cambridge, United Kingdom. Contract and work arrangement: Permanent role, fully in-studio or hybrid with at least three studio days per week in Cambridge. Relocation support is offered, but this role is not eligible for visa sponsorship. Role ID: d81e0934-8f97-4f45-b89f-e6d7c3916b35.