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A leading visual effects company in the United Kingdom is seeking a Facial Rigger who will be crucial in creating animation rigs for characters and creatures. The ideal candidate should have over 5 years of experience in character projects, extensive knowledge of Maya, and strong communication skills. This role demands collaboration with Leads, and a proactive attitude towards problem-solving. If you have a firm grasp of technical aspects and artistic skills, this position is made for you.
Facial Riggers at DNEG are crucial to the making of our world famous creatures and assets. Working closely with the CG Lead and Animation Lead, they are responsible for the creation of animation rigs for specialist characters.
Our Facial Riggers have the ability to see the bigger picture and advise the Leads on pipe friendly rigs for texturing, grooming, lighting and rendering. Animators and modellers will lean on you to develop intuitive and responsive rigs for characters so it’s important you are collaborative and a strong communicator.
Technical minds are always fostered at DNEG and we encourage our teams to work with the R&D department to help deliver the tools and technologies needed to deliver high-quality rigs. From time to time, it may be necessary to implement proprietary tools to aid in creating animation rigs. This is a team effort, so you'll work closely with our Rigging Supervisors and Animation Leads/Supervisors to develop the most suitable rigging solutions.